Heu... Did you ever played a *** dragon in the battlefield ? I mean, destroying your foes with ease and fire ball ? Feeling your flight and killing them, crushed by your flames ?
I agree with you on one point : the trailer should be changed, as the game changed, but raging like that is not the best way, is it ? If the game doesn't please you, say what your vision would be, Larian is a great team and could answer and even change some stuff. But just saying "This game is bad" is just useless.
Enjoy your Star2
simply put:
Premise: we have airshisp and dragon, groundforces are going to get annihilated by dragonfire and all sorts of air based firepower, that combined with air mobility and the fact that its difficult in this setting to bring enough mobile firepower to counter an air raid has made groudn troops largely obsolete, they garrison and do cleanup but when it comes to war, you need an air fleet. or esle you get bum rushed. Thats for premise
Gameplay
- Strategy map as planned.
combat:
- Aerial combat with pre set up fleets (which you uset up in the strategy map)
- The combat has 2 main foci: The fleet vs fleet battle consisting of various ship types + the home base ship, the combat engine should feature at least the basic 4 arcs of armor (6 would be better actually, hexagon) and all combat takes place on the same plane as far as ship to ship goes, this is for the sake of not overloading the player with stuff he has no time to do). Ships weaposn have firing arcs, as does their armor have armor arcs, weapon types vary and the ship equipment either is pre set by the dev or a player-custom build system. Both have their perks and problems. pre built means tighter balancing, palyer build means more flexibility but also more balancing problems.
Fleet to fleet is about positinoning yourself so you can take advantage of different angles of attack and using the "whatever we gonna call them" global spells to influence maneuvers or the field. Ships feature all sortso of weapons from guns to missiles to beams and just about anything that fits into the setting. So basically a fleet combat sim with arcade touch (aka lets have action...)
Player involvement:
Al lships feature the ability to release trash mobs, err clutter mobs err fighters which will fight and bomb and attack, they add to the scenery of combat and give you some obstacles while you ride around in dragon for mto attack more important stuff. add in the elite foes that give your dragon pause etc. an aerial action combat game basically.
Add bells and whistles, an upgrade tree etc...
There. tactical fleet vs fleet air combat action game which has no other games to content with and depending how oppulent you make it, would garner oohs and aahs.
But hey, perhaps your rts will fare better. because yo ucan turn into a dragon. and blast some boring shiite on the ground. That never stood a chance. And instead of having intense air wars, you build buildings and some units on ugly ground maps.
I TOTALLY see success here. hehheh. no.
What are you up against?
- planetary annihilation
- Starcraft
- Dawn of war
- Comopany of heroes.
- At some point CnC Generals online.
- Mechwarrieor online just came out, browser based mech turnbased warfare.
- wargame air land battle.
- a deluge of 4x games.
- Totall annhilation, the spring project where you jump into any unit....
- Supreme commander.
my, one could almost think you are pitting yourself against a whole swath of games that you have no chance of overashadowing....
So how many air war tactical battle games are there right now or in the furtre?
- Oh right. None.
Heu... Did you ever played a *** dragon in the battlefield ? I mean, destroying your foes with ease and fire ball ? Feeling your flight and killing them, crushed by your flames ?
No. Well i turned into what amounts a physics free launch point for air to ground attack on opponents that have zero chance of fighting back i nany case, and no idid not feel any flight because the game has no flight physics. And watching oddly formed units, so small i would have to squint to even recognize what they are supposed to be, die in an easily done ground attack is not even a fck yeah moment.
I did play the beta. and its all very, very boring and been there done that. and done better at that....
But hey, lets not argue. this game is goign where its going now and larian is unlikely to swtich gears again at this point. so mediocre rts is what we will get. Well what you will get. if you buy it.