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Bought the game via gog and just tried to find a internet game.
It seems that there is no lobby/browser supported in the gog/larian version but only in the steam version... is that correct?

thankfully a friend of mine was online with whom i could at least test multiplayer as we didnt find anything besides LAN and "connect via ip".
btw for the "Connect via IP" option the port is 23232 / udp


edit:just found out that you updated your thread "GOG, Steam, Vault etc... No differences".
Thanks for trying to clarify it after i bought your game...
and
Quote
Non-Steam versions can still play online or in a LAN, but won't be able to use the Steamworks features. In that case the Steamworks part of the game will become grayed out.

you should clarify that "steamworks features" mean lobby/serverbrowser/internetplay.
Because as it is, what you call "online play" is no real online play. without a lobby or some way to arrange matches there is no difference to just LAN except for not having to start tunngle up front.
also the option is not grayed out, the button just doesnt do anything when you click it.
if this is what you mean by DRM-free and "no differences" then i will have to watch out for your name on kickstarter in the future.

Last edited by Killer-Bee; 07/08/13 10:36 PM.
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Ah, you also figured out the port for the game, neat.

Yeah, no idea yet. I've heard you should get some sort of CD Key that allows you to do SteamWorks according to GOG, but I have this odd feeling that the server browser is provided by Steam, and Steam only.

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got the answer on gog, and im afraid your odd feeling is right.
according to some posts in this forum here you cant register your gog version for steamworks use so you better buy a second copy if you want to play multiplayer...
quite a kick in the * for those who didnt use their kickstarter voucher for steam. and for those who bought on larian vault to support them.

anyways this doesnt help your wallets but just fuels my anger for steam and those who exclusively support them :P

Last edited by Killer-Bee; 07/08/13 11:12 PM.
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I pretty much only buy games on steam,didn't this time,oh boy do I feel stupid.
Live and learn I guess,at least add a Dragon AI for the computer and make it more difficult,as it stands you only realy lose if his army is so big that it can wipe you out immediatly.

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Actually, the people that bought the game on the Larian Vault got Steam keys to go with it, so it's only the people from GOG who don't have any way to get Steamworks matchmaking.

I figure that the decision to rely only on Steamworks matchmaking was to prevent having two branches of code to deal with when it came time to optimize or fix bugs.

Edit: By the way, they did clarify what they meant in the exact post you quoted.

Quote
Steamworks is being used for online lobbies, leadership boards and inviting friends. These features are not available if you don't have the game installed on Steam. What you can do with non-Steam versions is play directly with a friend over LAN or online if you know each others IP.

Last edited by Kotep; 08/08/13 08:10 AM.
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They kinda could have clarified you can't play against other random players BEFORE people started redeeming and preordering via GOG.

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Originally Posted by Zhuinden
They kinda could have clarified you can't play against other random players BEFORE people started redeeming and pre-ordering via GOG.


why should they have? All the games on GOG have been DRM free sinse the sites launch, and as such wont support the online features of the games. This a smart thing cause all it takes is one person to buy a DRM free game (if you could use the online features) and pass it around say 30 people or post it online for all to pirate. Bad enough people can pirate the single player.

You could make the argument that Larian should have mentioned this as people may be new to DRM and GoG, but then fool on them for not finding out what DRM is and how not having it affects your game cause GoG mention it on thier front page.

Last edited by Zeran147; 10/08/13 10:43 PM.
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Zeran:
- It's called honesty.
- No. Many GOG games fully support the online features, such as Expeditions Conquistador or Signal Ops.
- No. Thinking being on STEAM somehow means being pirate proof is stupid.

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Originally Posted by g113276
Zeran:
- It's called honesty.
- No. Many GOG games fully support the online features, such as Expeditions Conquistador or Signal Ops.
- No. Thinking being on STEAM somehow means being pirate proof is stupid.


Because of steamworks, the online feature IS pirateproof, unless crackers/hackers can hack the steam servers directly to allow access to pirated copies. What as far as i know, they can't do, and even if they could, ppl at valve would fix it within the day.

Also idk why people hate steam so much, its a great site/program that allows you to buy most games in one place, they even lower prices on games from time to time(like on holidays and such, also they lower prices on many different games each week). And not just a little, on many games they give 75%-90% price reduction quite frequently.

Besides, if you dont like it, buy on greenmangaming they usually give steam codes with the games, and they also claim, that their prices are cheaper than steams.

Last edited by Zolee; 10/08/13 11:49 PM.
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Originally Posted by Kotep
Actually, the people that bought the game on the Larian Vault got Steam keys to go with it, so it's only the people from GOG who don't have any way to get Steamworks matchmaking.

some people just dont want steam though. one of the reasons they bought it on larian vault in the first place.

Originally Posted by Kotep
I figure that the decision to rely only on Steamworks matchmaking was to prevent having two branches of code to deal with when it came time to optimize or fix bugs.

actually that is a problem they are having right now. fixing the "connecttoip" bug in gog/larian versions via the steam fixes for example.
the reason you said would have made sense if they would NOT have used steamworks but put their own singular system for all versions in place.

Originally Posted by Kotep
By the way, they did clarify what they meant in the exact post you quoted.

fair enough. they did so after release though.


Originally Posted by Zeran147
why should they have?...

erm... No. you are wrong.
you can test it yourself. latest games which contradict your statement and i myself bought via gog are for example rise of the triads , signal ops,...
Just glad not all people are like you and trust their customers like it was back in the good old days.
on a side note, dont believe what the big firms tell you nowadays. the old ways to copy-all play-all are the main reason the games-industry became such a big money-printing-control-hogging-machine in the first place.
of course back then the only way to be successfull in the environment was to produce games that people liked. nowadays not the game itself but short term investments count and if big firms produce shit it doesnt matter as long as they remain in control of it after selling and produce enough of it to flood the market.


edit:
Originally Posted by Zolee
Because of steamworks, the online feature IS pirateproof, ...

not true. just google or read up on that. i could tell you about a lot of games i myself bought and had countless problems with because of steam or similar platforms, while pirated copies at some guys ran like dandy with better performance,lag whise and more features even. it is unfair, not logical, no one should pirate software and so on but there you have it.

Originally Posted by Zolee
Also idk why people hate steam so much, its a great...

a LOT of reasons to give that came up during my decades with the gaming industry both as a customer and provider. one is the above reason. steam makes it so my bought version has in some cases big disadvantages compared to a pirated one. thats just awful.
and just for example no steam user can actually buy its game but just rent it as long as the service provider wants.

Last edited by Killer-Bee; 11/08/13 01:56 AM.
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Originally Posted by Zeran147
Originally Posted by Zhuinden
They kinda could have clarified you can't play against other random players BEFORE people started redeeming and pre-ordering via GOG.


why should they have? All the games on GOG have been DRM free sinse the sites launch, and as such wont support the online features of the games. This a smart thing cause all it takes is one person to buy a DRM free game (if you could use the online features) and pass it around say 30 people or post it online for all to pirate. Bad enough people can pirate the single player.

You could make the argument that Larian should have mentioned this as people may be new to DRM and GoG, but then fool on them for not finding out what DRM is and how not having it affects your game cause GoG mention it on thier front page.


They specifically stated that there are no differences in functionality between the versions, and all versions are DRM-free.
What they said as well is that the game is unable to use SteamWorks features if it's not on steam. Which is fine - Steamworks involves directly inviting your Steam friend in your game, the ui-overlay, the steam guides and all that nonsense no one really needs, right? (And maybe even the Steam Cloud save in case you use more computers, although as I've read on the Steam forums, that doesn't even work.)

Apparently wrong, because the game doesn't ship with an actual connection capability to a match making master server, and thus is not feature-complete. Imagine the following scenario: You go to the store, buy your StarCraft version at full price, but don't receive a CD key for it. You can freely install your game anywhere, but you can't access Battle.NET (the master lobby server where you can actually play with other people from all over the internet), DESPITE PAYING FULL PRICE.

WHAT THE HELL WAS LARIAN THINKING?

(Apart from "hey, let's also distribute a third version on GOG to attract more players, but let's not tell them that they can't access our match making server until they've actually made their purchase - but at least we got all the cash we need :)"
Or at least, that's what it looks like from the outside, which kinda sucks.)


Sigh, the more time passes by, the angrier I get.

Last edited by Zhuinden; 11/08/13 12:37 PM.
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Calm down, guys. If it's not working properly yet they will work on it. smile


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Originally Posted by Killer-Bee

Originally Posted by Zolee
Because of steamworks, the online feature IS pirateproof, ...

not true. just google or read up on that. i could tell you about a lot of games i myself bought and had countless problems with because of steam or similar platforms, while pirated copies at some guys ran like dandy with better performance,lag whise and more features even. it is unfair, not logical, no one should pirate software and so on but there you have it.


They can't make online feature work without hacking the steam servers, that's a fact. The only other way is to make private servers, that are overly buggy, slow, and crashes a lot.

I never had lag or performance issues with any steam game EVER. Also , if you are missing features, it's because you most likely don't have a dlc or an expansion.

Originally Posted by Killer-Bee

Originally Posted by Zolee
Also idk why people hate steam so much, its a great...

a LOT of reasons to give that came up during my decades with the gaming industry both as a customer and provider. one is the above reason. steam makes it so my bought version has in some cases big disadvantages compared to a pirated one. thats just awful.
and just for example no steam user can actually buy its game but just rent it as long as the service provider wants.


OFC it has big disadvantages!!!! You need to actually buy the dlcs and expansions, while pirated copies usually already have these. It's not steam's fault.

Actually you are wrong about only renting the game as long as the service provider wants. The laws of your country prevails in case steam cancels your "subscription" If it was due to illegal activity, no refund, however, if steam canceled it because they're morons, than the laws of your country apply, and you can get a refund, or reestabilish the "subscription". In other words, you buy the game it's just that instead of an installer, you can download it installed, and the same law applies to it as the retail versions.

Last edited by Zolee; 11/08/13 02:07 PM.
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Originally Posted by Zhuinden
They specifically stated that there are no differences in functionality between the versions, and all versions are DRM-free.

No, they stated there would be no difference in compatibility. That statement, though, could have been much clearer than it was.


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