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enthusiast
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enthusiast
Joined: May 2013
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any comment from the developers? Will Dual wielding be added? I think that's a really good idea and it would bring more strategic depth 
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apprentice
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OP
apprentice
Joined: Jan 2014
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No dual-wielding in the new patch/DLC. Disappoint. 
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stranger
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stranger
Joined: Jul 2014
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I was updating my source difficulty mod and saw that there were two brand new Abilities right beside the Bow, Crossbow, TwoHanded, SingleHanded, and Shield abilities.
The two new abilities are called Wand and Dual Wielding.
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enthusiast
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enthusiast
Joined: May 2013
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I was updating my source difficulty mod and saw that there were two brand new Abilities right beside the Bow, Crossbow, TwoHanded, SingleHanded, and Shield abilities.
The two new abilities are called Wand and Dual Wielding. ?? What? where is Wand and Dual Wielding? What do i have to do to learn Wand and Dual Wielding?
Last edited by john carmack; 16/09/14 08:15 AM.
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Support
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Support
Joined: Mar 2003
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They are not implemented yet, just mentioned in the game files.
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enthusiast
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enthusiast
Joined: May 2013
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ahh... ok So, it looks like another new Patch or DLC in October or November?
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apprentice
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OP
apprentice
Joined: Jan 2014
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The two new abilities are called Wand and Dual Wielding.
Marvelous, can't wait!
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addict
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addict
Joined: Apr 2013
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ahh... ok So, it looks like another new Patch or DLC in October or November? Of 2015. 
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enthusiast
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enthusiast
Joined: May 2013
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ahh... ok So, it looks like another new Patch or DLC in October or November? Of 2015. 
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apprentice
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OP
apprentice
Joined: Jan 2014
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ahh... ok So, it looks like another new Patch or DLC in October or November? Of 2015.  Nonono.. it cannot be. Pls, Larian.
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enthusiast
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enthusiast
Joined: May 2013
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any news? Will it be added in 2014? i would love DUAL WIELDING 
Last edited by john carmack; 07/10/14 07:56 AM.
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stranger
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stranger
Joined: Oct 2014
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I m fresh in this game and I too regret the absence of dual wielding.
Already for one thing , I have nothing to put on my second hand when playing a backstabbing char. SO one slot is just out. Ive even considered putting a stupid outdated shield with few str erequirement but that doesn't satisfy me. I already have the look n feel of a soldier when playing my 'paladin' char and I would like my rogue to look like 'le ninja of death' as stated by the very rude and obv not very smart kriss in previous posts.
Same can be said about unarmed.So yeah more fighting style is good for game diversity , makes you want to start the game over and over trying different chars. Better longevity better product with not so much effort.
Lots of ppl went with their idea of 'how that might work' , I'm not much for the -hit or -ap, instead I would suggest to get an increase in str/dex requierement. One had to be very precise to fight with two light weapons or incredibly strong to fight with two 'heavier' one. So you could dual wield with weapons that have lower requierement. So you would need 8 or 10 dex to dual wield with two req-6-dex weapons.
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stranger
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stranger
Joined: Oct 2014
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two handed weapons is the way to go, make it like diablo [url=http://www.iwantcheats.com/cheats-hacks-aimbot/] 3 [/url]
Last edited by palaadin; 13/10/14 11:30 AM. Reason: forgot posting icon
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old hand
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old hand
Joined: Mar 2014
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Great news.
Hopefully it will be available for only some combinations of weapons, instead of just everything, which would make it better and more balanced.
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enthusiast
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enthusiast
Joined: May 2013
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Great news.
Hopefully it will be available for only some combinations of weapons, instead of just everything, which would make it better and more balanced. And hopefully it will be available soon (in 2014) together with a new difficultly level  As for the when, so far they have released a big update once every month: 15 Jul 21 Aug 15 Sep So let's hope for one in the next one or two weeks!
Last edited by john carmack; 14/10/14 07:29 AM.
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journeyman
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journeyman
Joined: Aug 2009
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I really don't get it. Why is everyone so hyped about dualwielding? It basically is already in the game. Using dagger+shield you only attack once. Using dagger and nothing else let's you attack two times. The only thing they could change would be to make a second dagger in offhand do the exact same - attack two times. But we already get that from having just one dagger.
Though you could change that one dagger attacks twice and make it attack one time only with a bit higher damage and make 2 daggers do the double attack. (though that would make daggers a must have 2 thing which sucks when you are unlucky and can only find 1 good dagger. Dual-wielding would nerf scoundrels)
Last edited by Everfades; 06/02/15 06:30 PM.
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old hand
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old hand
Joined: Aug 2014
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Gamers have been indoctrinated that it looks dumb when someone has an empty hand. It just feels like one is "wasting a slot."
They're probably going to keep it as a double attack with one dagger or one attack with each dagger. They'll have to balance it so the stat boost doesn't make dual wielding the obvious choice, probably by increasing your miss chance or giving you a slight damage penalty.
Dual wielding doesn't necessarily have to be about daggers either. Someone could want to dual wield two axes. That's going to be even harder to balance, however. Probably each strike would do 40-45% the damage of normal, so you'd deal 80-90% of normal damage, but you have a higher chance to apply statuses and you get more stats. Larian might just stick with daggers, though, since those already have a double attack anyway.
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journeyman
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journeyman
Joined: Aug 2009
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Haha I actually completely forgot about the statboosts as I play with my mod which completely disables any skill or ability boosts from armor and weapons. And things like critmultiplier already only apply to the weapon you attack with. Tried that by modding a shield to have x2 crit damage and it didn't do anything when attacking with my sword.
Maybe just add offhanddaggers which don't have alot of statboosts and increase dodge chance. Like in reality. (parry dagger, noone would use a normal dagger in the offhand in combat)
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enthusiast
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enthusiast
Joined: Jan 2015
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I would like to see dual wielding included. I was mildly disappointed when it wasn't in D:OS.
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stranger
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stranger
Joined: Jun 2014
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Moderated by ForkTong, gbnf, Issh, Kurnster, Larian_QA, LarSeb, Lar_q, Lynn, Monodon, Raze, Stephen_Larian
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