Edit: Nevermind first thread extended
Perhaps change the “Absorbed: X” to “Resisted: X”, and damage that heals as “Absorbed: X” or “Healed: X”. It’s not that important, people can learn your use of the term, although I would at least like terms that differentiate between damage that is resisted and that which heals.
When your spell heals an enemy, extra cyan text (Like the healing spell for you characters) also displays as well as the absorb text to show how much you heal them for. I think in this case the damage/absorb is just 0.
The healing text could be more visible though