Hi there, I played a (little) bit and here I've some back feeding to do (I'll probably do much later).
I checked a bit about things but I'll probably tell things that are already known, but it can also confirm things.
So, for now I'll stay at the guarded bridge a bit (I spend quite a long time testing things there).
I was unable to sneak past the guards, it seem that it can be tried but ... Sneaking doesn't seem to be the way and they do guard that bridge very well (I didn't found some ways around it).
Then I took the book near it and the title (legion"s companions, or something like that) don't correspond to it as it's a "crafting guide". But let's never mind that, a crafting guide is probably an excellent companion.
So I decided when I spoke with the guard that Scarlett would be a "cold-blooded professional" and Roderick a "sweet romantic". She decided that following them to the wizard was not an option, Roderick told her that it's madness and she finally decided that, ok, peace isn't so bad.
Her the guards say that it's an offense and we'll be punished by death ... And they make us a way. The quest log say that we fought... So they don't escort us (cool, Scarlett must be happy), nor fight us (Roderick is the happy one for this) but that's all... What they said and the quest log are wrongs.
Then Scarlett is "independent" and Roderick "Obedient" but ... The two traits seem to increase willpower ... Why two opposites things would increase the same thing ? How being obedient would increase willpower ?
That's all for now, but we'll keep in touch for more adventures in "We're never agree but don't worry, the world's fate is in our bloody hands".
So, now I went to the mayor's house and checked his chests a bit ... To found that the windows that should open for picking up things are just greats blank things that pop up and take a bit too much places in the inventory.
There you can find Charlene who seem to be blocked, looking at a wall and clipping at a chair. Moving the chair do nothing to that (launching her a chair still hurt her, that was for testing purpose, not some passion for chairs launching ... I guess...)
The music is quite inconsistent, cutting for a moment before starting again, so it's quite strange to have long moment of transitions, even more when the same music start again.
Also, there is a lot of crash when saving/loading and the floating texts are a bit too fast for me to read.
Also, the "phenix dive" or whatever it is make it possible to go through doors, even locked ones making all others things for opening them useless. The teleportation work more or less the same way but harder to use effectively.
Going to the homestead can make the loading infinites.
Every-time the game reload all quests are marked "new" and there is no "mark all as read". (Filter help a bit, but when having a lot of actives quests it's quite bothersome)
Last edited by Blanthirsgon; 28/01/14 07:40 AM.