Larian Banner: Baldur's Gate Patch 9
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#485163 04/04/14 03:48 AM
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You're throwing a lot A LOT of keys at us to manage. A key ring system might actually be ideal, in this case. In just the first few hours alone I think I've collected over a dozen keys. Just something I noticed, and I don't know how bad it will be by the end of the game.

Kaur #485171 04/04/14 05:56 AM
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That's a good idea. Container for all those keys FTW.

Kaur #485192 04/04/14 08:32 AM
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Yeah, I support this, after all you never know when to use a key (again), so I fear throwing them away. The generic ones just marked 'key' make it even harder to do so.

Kaur #485194 04/04/14 08:37 AM
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Yep, I asked for the exact same thing (and many other much-needed inventory interface improvements) in a previous alpha thread, which I plan to update for the beta. Check out the thread "List of suggestions/issues/bugs- Alpha 1.0.167," and let me know what you think about other "polish" improvements Larian can make to improve the inventory screen usability!


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