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Joined: Apr 2014
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Prague Offline OP
stranger
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Joined: Apr 2014
So I started playing the beta release this morning. To be quite frank, I had more fun with the alpha.

The two most notable annoyances are the fact that in my instance of the game, the party follow features does not work. At all. The heroes will not follow each other no matter what I do or what order I link them in. The minions will not follow their heroes. Every single unit on the map has to moved individually and if I switch between units while one of them is moving, it will continue running in whatever direction it was going when I switched until it gets stuck in a wall, underwater, or any other object that happens to be beyond it's intended destination.

The second, may or may not be a bug but it does annoy me quite a bit. The game gives you a few options when it comes to opening locked doors and chests. Two of which are to pick the lock or simply beat the crap out of the container/door until it opens. Super! ... Only if you don't mind breaking your weapons or spending a tremendous amount of time using spells and/or your bare hands to smash them open. I fail to see the point in having the brute force option to open containers or doors when doing so either takes an agonizing amount of time or has the equally agonizing consequence of broken weapons.

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

Did you try verifying local files for the game?

Will the entire party go up or down stairs, hatches, etc, if they are chained together?

Did you try starting a multiplayer game, rather than single player, to see if that would make a difference? (it shouldn't, but it couldn't hurt to try).


If you are still having this problem, and have not done so already, you can email supportdos@larian.com, with a description of the problem and the report.zip file generated by the D:OS support tool.

Joined: Apr 2014
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Tru Offline
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Joined: Apr 2014
i have same problems


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