Gee, you mean taking the talent that halves your HP on a frontline fighter was a bad idea? Amazing deduction, Holmes!
Well, at least, it's something *worth trying* as far as *character build possibilities* go. You know, when we decide to test *something else*.
Raistlin's pros are so high they don't even matter anymore for a melee character, making it a (another?) wasted talent. And basically,
even with a half-HP handicap, playing two frontline fighters with no real infinite heal solution was a piece of cake.I agree though that, because it was so obvious a deduction to make, it's less interesting than reporting fishnets aren't providing fishes or testing every benches in the game to asses whether they are or aren't facing the right direction.