Larian Banner: Baldur's Gate Patch 9
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#488471 09/04/14 01:45 AM
Joined: Apr 2014
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Foolio Offline OP
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Hey dev team! First of all, I'm pretty excited that one day this will be a good game. I hope we're all on the same page here and beta is gonna go on for a LONG time, because it ain't there yet.
First piece of feedback: if you're gonna make the game so brutally punishing that any error means death, then at least make the loading screens take less than a minute.
This is especially true when playing coop, where one guy is bound to try to chat and then try to give an order, only to find out that since chat window was open, the order was completely ignored and your char is now running right into the middle of the enemy, to die a quick and painless death.
So far we have around 5 hours of game time, but about 2 hours of actual progress, since every new enemy we find has a 75% chance of wiping us out, forcing a reload, which every now and then causes one of us to no longer be able to click on anything.
What are your thoughts?

Foolio #488532 09/04/14 09:54 AM
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I think that programmers Larian Studios will agree with me that you know is bad programming.
I understand that you think that if the game programmer will sit 6 months without getting up , then it certainly will work 60 times faster than the original , but unfortunately so in real life does not happen smile
I think you should take a more cautious , it is not is not a game "Contra" and speed I think it will not solve anything .

The only thing I can confirm that when I was joined in cooperative game brother, I was expecting it downloads more than 5 minutes that can not hurt ... my loads do not exceed 1 minute ... maybe a co-op mode download something wrong ...

Foolio #488538 09/04/14 10:32 AM
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Loads rather fast to me, most other games aren't taking this fast. Except of course really old games who load instantly, but they didn't do so back when they were released on my system.

Most time goes into 'syncing'. I wonder what that means, since it takes 90% of the loading time, and the bar even fills up twice.
Just wondering what it means in a SP-environment, since all I ever heard it used is MP.


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