Larian Banner: Baldur's Gate Patch 9
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Joined: Apr 2014
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Hi all is my first post and i am sorry if i am not correct but i need u to know something.First time i played the game(i bought it on february if i am not wrong)i tought it was THE BEST RPG EVER.I played it all along the content u gave me and had a lot of fun but after u made A LOT OF CHANGES I DON'T LIKE.So please READ THIS BEFORE REALEASING THE FINAL VERSION OF THE GAME.
1)POINTS/LEVEL:i really preferred the previous rule.1 point/level is too little and lonewolf talent(that i like) gives only 1 pojnt more in Exchange for 1 ally room.u need to make MORE POINTS PER LEVEL(I MEAN ABILITY the ones that can be spent for way of warrior for exempe)a good possibility could be making a different character progression based on difficulty if u rally think giving more points to all difficulty is unbalanced and considering u already added difficulty change( i apreciate it)
2)TALENTS:u added some(but only some) interesting talents but u canceled a lot of great talents specially the ones that give u bonus on abilities(like water magic +1) and damage/health bonuses.PLEASE RETURN THAT TALENTS
3)SUMMON LIMIT:I am not sure because i didn't experiment it but i read on forums there is an overallsummon limit of 4 if is true please CANCEL THAT LIMIT my dream is to have 4 summons following me and i think i can realize it only in this game.
4)CHARISMA/REASON/INTIMIDATE:why did u merge all in charisma? in th dialog still asks me for reason/intimidate/charm how does it work?(i am asking is not a critic)
5)PET/BREEDING(maybe monsters?):could u add it?
U HAVE THE TIME TO MAKE ALL THOSE CHANGES(considering the release date has been moved to 20 june as u announced)please don't delude me i am not happy to wait till june(from 28th february) but i will be happy if u develop the game of my dreams.
I am very sorry the post was so long but i tried to give u all the informations to improve the game i hope u apreciate it .

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as I understood you can have ability points on the gear to balance the lack of point/level
about the Talents, they were removed because having talent giving you abilities point was redundant, the community was strongly in favor of removing it
for the pets, it is unlikely hapenning, no major feature will be added (even if it would be awesome :3 )


"-Oh that's fullmoon, cuttie cuttie sheep
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Disagree


"I don't make games to make money, I make money to make games". (Swen Vincke)
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1) You aren't the only one who thinks 1/level is too low, but most people have adapted, and we'll have to see if there are additional +Ability/Attribute points given out.

2) No, those Talents were boring and dull. I wouldn't mind more Talents, but interesting, and +1 [Ability] isn't interesting.

3) Summons are time-limited and cost AP to summon, so having four or so is probably the most you can get anyway. I can verify that one character can have two summons out at once, and even the same one twice.

4) I too would like more detail about how the new system works.

5) That's a new feature, no new features will be added, especially complicated ones like that.

Joined: Apr 2014
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Hi all i apreciate your partecipation and i hope developers are watching us.
MY opinion is that THE GAME WAS BETTER BEFORE UPGRADES.
just some answers(they reflect my point of view and i respect your opinions even if different):
1)stabbey said i am not the first to say 1point/level is too little but they adapted i think that considering the game has not been released yet devs are still in time to change back to previous rule and we will not need to adapt .i think their primary goal is to deliver the game as we want and letting them know how we wanted it is useful.about the equip that gives bonuses is useful and must remain but i would like to build my character in an indipendent way without being forced to use a specific equip changing the point amount per level will not ruin the equips.
2)new talents are interesting but i see no need of cancelling the otherones that became more and more useful after the 1point/level rule.
3)before update i had 4 summons at same time and lasted a sufficient time to be useful in battle or for tasks like smashing closed doors(i haven't verified it but seems i wil not be able to do it with latest update because is not even possible to "spam hit" objects and this is a new feature i don't like because was very interesting finding new ways to solve quests withouth quest obects or specific npc it was one of the things that really distinguished divinity rrom other rpg)
4) i am waiting too for delucidations
5)i knew wasto difficult to add breeding at this time but i tried to suggest it... about all other previous changes i wanted they are all possible because they were implemented in the previous version of the game so would not be so diffcult.
DEVS I HOPE U ARE READING US.


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