So far I can say that I'm enjoying this game a lot, it has a ton of story and some great combat/strategy style gameplay.
I guess what I'm wondering is why there's so few picklocks at the start of the game. I only found two, it might have been an RNG fluke, but still, the fact that you can make a character specifically meant to play as a thief and the only way to enter a locked door is with a picklock that disappears as soon as you use it is not terribly fun.
Another thing I noticed, it seems even with the My Precious talent bows break extremely quickly, it's a little annoying. Also something else that is not terribly great is that as the durability goes down the skill required to repair the item goes up. To me the skill required to repair the item should be based on the items level only.
The reason I say that is because even at level 6, unless you got some good rolls on +blacksmithing gear, repairing those items requires gold, which at such an early level is hard to come by unless you happen to be a thief, thus my earlier feedback about how losing precious picklocks is not terribly fun.
I do really enjoy all the improvements made to the game, I think its only gotten better, and will only get better, these are really my only concerns at the moment, I tend to create a wizard-ranger duo, the ranger is typically a rogue-ranger and the wizard heals.
I'm not sure if you removed the revive spell book or not, but I did like having it around, relying solely on a limited number of resurrect scrolls is kind of daunting at times.
I guess other than that I'm really enjoying this game, keep improving it and polishing it, it's going to be a hit!
Last edited by Sentinel; 30/04/14 09:18 AM.