Larian Banner: Baldur's Gate Patch 9
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Psykk Offline OP
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I'm a DnD player. I like to know exactly what all my stats are meant to do.

In SWG I poured through all the code and looked at the formulae for every stat there was just to know what it did and how it interacted with other stats.

Is there a place where I can see the numbers and possibly the formulae behind most stats?

Or just more detail than just the tooltips allow?

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Currently, I don't think so. When the editor is released, you'll have all kinds of info available.

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It would be great if there eventually was an "Extended Tooltips" option in the Game that shows all of that stuff, so we don't have to keep digging/wait for other people to do so and publish it.

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Psykk Offline OP
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That's unfortunate. I just booted the game up for about 20 minutes before I went to work and checked things out. It's great and I love that I can see some of my rolls, but I would like to be able to see all of my rolls if possible and I would like to know what stats those rolls are rolling against.

I'm going to be playing the game co op with a friend and we're both big ... behind the scenes people.

Any information from the Devs or anything would be wildly appreciated.

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Psykk Offline OP
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Also, if the Dev's are listening, I'd be happy to write extended tooltips for free if I could have access to the code.

Also, this seems like a base 100 game. Are most of the stats rolled on a base 100 system? Does anybody know?

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Psykk Offline OP
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Bump?

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The devs may read the posts, but they don't respond to every single thread. It is in the middle of the night in Belgium. And it's generally considered bad form to bump a thread just because you didn't get a response within a whole two hours.

Last edited by Stabbey; 01/05/14 03:02 AM. Reason: sheesh
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@Psykk, it is very unlikely that you will get a comprehensive response regarding the rolls and the damage computation soon. The game is still in beta and undergoes a MAJOR balance work so that all the formulas (and even stats) are changing constantly. So, I would say be patient and wait until the final release. Then I am sure once the editor is released there will be enough community guides on what is happening behind the scene.


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