Sorry had to post a new thread since this is one of the most annoying problems in the game right now for me.
Basically a lot of NPCs just have bunch of options that you have to click through to make it go away or you can just exit through the last one. The problem is that quest NPCs have this same annoying dialogue template. There is like 7-8 default choices on most of the people you try to talk to and pretty much every choice says the same thing on most of NPCs.
Was this noted, confirmed, verified for being adjusted or fixed? It's very annoying that you have to dig through pretty much trash dialogue choices to find something that continues the quest.
Yeah, you had posted about this earlier, and I added your idea to the "Beta UI Wishlist" thread. I personally agree, but I guess we'll see soon if the devs do something about it (like somehow tag/mark "new" dialogue options).