Witchcraft does not combine well with elemental magic schools, but it does a bunch of physical debuffs, so it seems like the intended role is a caster meant to synergize more with a melee attacker.
You missed the starting summon; wolf. Very useful, as the attack is only 2AP, and it gets a lot of AP - also has a decent chance to cause bleeding.
Does anyone think elemental schools actually synergise? Earth and fire just means you get poison pools turning to fire areas, which isnt that big a deal when you have firefly and fireball. I know water and air go well because of the stun, but it doesn't sound that amazing compared to fires massive aoe.
I found fire and water a great combo because anything resistant to fire is incredibly weak to water, so theres a kind of hidden synergy. Having a few points in witchcraft was awesome because of the buffs/debuffs you can stack on harder targets.
Could all be different with the higher tier spells.
Yes. One of the draw-backs to Witchcraft is that 'haste' gives +heat (i.e. moves the recipient one stage up the burning ladder). In one area
flame fired burning zone up to the two-headed giant fire elemental
this will actually set your characters on fire if used, even if you've well-watered the areas with rain.
I was level 10 by then, so I just shrugged it off though
