|
apprentice
|
OP
apprentice
Joined: May 2014
|
Last edited by aimend; 17/05/14 07:47 AM.
|
|
|
|
addict
|
addict
Joined: Jun 2013
|
One of the traits doesn't work: Obedient Yea, I've noticed that bug as well. It should give bonuses to Leadership but it doesn't.
|
|
|
|
stranger
|
stranger
Joined: Apr 2014
|
One of the traits doesn't work: Obedient Here are the screenshots: It's works. But this talent must have your ally , without talent leadership (example: this talent works at the mage(if he makes this choice), when knight has leadership. You can see new bonus at the skill, about your character window). But i don't see the work of talent altruistic (no + 20 to your reputation). And button save don't work at the save window.
|
|
|
|
veteran
|
veteran
Joined: Apr 2013
|
There is already a collection thread for bugs for this version... 
Last edited by LordCrash; 16/05/14 05:58 PM.
WOOS
|
|
|
|
addict
|
addict
Joined: Mar 2014
|
Actually, I don't think it's a bug; the tooltip is just a little confusing. The "Righteous" trait's tooltip says it "increases Leadership by 1," which it in fact does - i.e. you get a free ability level in Leadership. But for "Obedient," the tooltip only says it "gives an extra bonus from Leadership," which I interpret as making the existing ability stronger, rather than adding actual points to the ability. But as LordCrash said, maybe we should move this discussion over to the other thread (LC, you should probably rename that one to "1.0.59" from "1.0.56" - there was just a hotfix). Otherwise we'll have a hundred different bug threads in no time. 
|
|
|
|
journeyman
|
journeyman
Joined: May 2014
|
Works exactly as it should, you get an extra bonus from Leadership -> the bonus you get from leadership is improved (by +1 to Willpower). Kinda obvious if you think about it, you are certainly not a better leader by being obedient, instead you are a better follower for other leaders.
Last edited by pts; 16/05/14 09:23 PM.
|
|
|
|
apprentice
|
apprentice
Joined: Jan 2014
|
Getting a bug where it's impossible to res one of my party members who died in a pool of zombie poison. Even after casting Rain to wash the poison away, the party member instantly dies after being resurrected.
Another bug I encountered was my shield kept unequipping when I would dig up graves in the cemetery.
Last edited by randir14; 16/05/14 06:56 PM.
|
|
|
|
apprentice
|
OP
apprentice
Joined: May 2014
|
Actually, I don't think it's a bug; the tooltip is just a little confusing. The "Righteous" trait's tooltip says it "increases Leadership by 1," which it in fact does - i.e. you get a free ability level in Leadership. But for "Obedient," the tooltip only says it "gives an extra bonus from Leadership," which I interpret as making the existing ability stronger, rather than adding actual points to the ability. But as LordCrash said, maybe we should move this discussion over to the other thread (LC, you should probably rename that one to "1.0.59" from "1.0.56" - there was just a hotfix). Otherwise we'll have a hundred different bug threads in no time. I must say it does NOT work properly, another character has added 1 point on leadership but gets no bonus at all. At least you should try once before making comments of some certain theory.
|
|
|
|
apprentice
|
OP
apprentice
Joined: May 2014
|
There is already a collection thread for bugs for this version... I'm afraid but it's a new version and not a simple hotfix, right? Things have been changed a lot, you know that we have to start a new game -so why not a new topic? Of course, if you insist that the topics should be combined as one thread, it's OK. But could you please make some marks or ticks to clarify the bugs which have been fixed yet? Or make a table to show the process of fixing. A topic with thousands of replies is not quite readable.
|
|
|
|
apprentice
|
OP
apprentice
Joined: May 2014
|
Works exactly as it should, you get an extra bonus from Leadership -> the bonus you get from leadership is improved (by +1 to Willpower). Kinda obvious if you think about it, you are certainly not a better leader by being obedient, instead you are a better follower for other leaders. Hey man, what you thought is wrong, see my post #495246. Well, playing words tricks wouldn't be funny for a player, especially for players who hardly know this game. Brief and simple descriptions could always be better. Are they going to make a core-like game just for divinity old funs? I'm doubtful.
|
|
|
|
apprentice
|
OP
apprentice
Joined: May 2014
|
Getting a bug where it's impossible to res one of my party members who died in a pool of zombie poison. Even after casting Rain to wash the poison away, the party member instantly dies after being resurrected.
Another bug I encountered was my shield kept unequipping when I would dig up graves in the cemetery. The last bug you mentioned seems rather annoying. By the way, maybe we need a "One-click of items switching" as well  ?
|
|
|
|
Support
|
Support
Joined: Mar 2003
|
Getting a bug where it's impossible to res one of my party members who died in a pool of zombie poison. Even after casting Rain to wash the poison away, the party member instantly dies after being resurrected. You can move the body with the Telportation spell, or having a linked character use a teleporter pyramid to teleport. Of course the character still shouldn't die after being resurrected with no more DoT surface.
|
|
|
|
apprentice
|
OP
apprentice
Joined: May 2014
|
Getting a bug where it's impossible to res one of my party members who died in a pool of zombie poison. Even after casting Rain to wash the poison away, the party member instantly dies after being resurrected. You can move the body with the Telportation spell, or having a linked character use a teleporter pyramid to teleport. Of course the character still shouldn't die after being resurrected with no more DoT surface. Farely true:D I met that situation before at the trap house near the church.
|
|
|
|
veteran
|
veteran
Joined: Jan 2014
|
There is already a collection thread for bugs for this version... I'm afraid but it's a new version and not a simple hotfix, right? Things have been changed a lot, you know that we have to start a new game -so why not a new topic? Of course, if you insist that the topics should be combined as one thread, it's OK. But could you please make some marks or ticks to clarify the bugs which have been fixed yet? Or make a table to show the process of fixing. A topic with thousands of replies is not quite readable. I'm pretty sure he's referring to this topic, which was created 3 hours before yours: http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=495104#Post495104Granted, the author seems to have made a typo when citing the version number. To be fair, so did Larian's developers when they listed it as "beta update 1.1.59" on Steam.
|
|
|
|
apprentice
|
OP
apprentice
Joined: May 2014
|
There is already a collection thread for bugs for this version... I'm afraid but it's a new version and not a simple hotfix, right? Things have been changed a lot, you know that we have to start a new game -so why not a new topic? Of course, if you insist that the topics should be combined as one thread, it's OK. But could you please make some marks or ticks to clarify the bugs which have been fixed yet? Or make a table to show the process of fixing. A topic with thousands of replies is not quite readable. I'm pretty sure he's referring to this topic, which was created 3 hours before yours: http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=495104#Post495104Granted, the author seems to have made a typo when citing the version number. To be fair, so did Larian's developers when they listed it as "beta update 1.1.59" on Steam. Oh sorry. I haven't noticed that before my post, and I did view the forum but still missed it. So could any administrator make them combined into one?
|
|
|
|
stranger
|
stranger
Joined: Apr 2013
|
Cannot pick and throw objects bug Problem: Cannot pick and throw the barrels/boxes when the camera is rotated full right in the dungone tutorial area. Works properly if the camera angle is center or extreme left. ![[Linked Image]](http://i60.tinypic.com/2a0ccrc.jpg)
|
|
|
|
journeyman
|
journeyman
Joined: May 2014
|
Works exactly as it should, you get an extra bonus from Leadership -> the bonus you get from leadership is improved (by +1 to Willpower). Kinda obvious if you think about it, you are certainly not a better leader by being obedient, instead you are a better follower for other leaders. Hey man, what you thought is wrong, see my post #495246. Well, playing words tricks wouldn't be funny for a player, especially for players who hardly know this game. Brief and simple descriptions could always be better. How is the difference between "from" and "by" a word trick? Maybe they should clarify the description, but i don't really see the deception. Regarding "what you thought is wrong", don't think so: Please try the following experiment. Have a full 4-player party. During level-up, save and give a non-obedient charater one point in leadership. Every character but the leader will get a leadership bonus now, its an effect icon next to the character portrait, similar to a stance. If you hover over those effect icons, you will see the obedient character getting a bigger bonus than the non-obedient characters. At least, thats how it works for me. Some screenshots to illustrate: non-obedient obedient ![[Linked Image]](http://cdn.imghack.se/images/d5e82f9805beec3012b688ee9a9da66e.jpg)
Last edited by pts; 17/05/14 11:27 AM.
|
|
|
|
old hand
|
old hand
Joined: Mar 2014
|
That exploding thing you mentioned above? Thats a gas cloud exploding from fire.
|
|
|
|
addict
|
addict
Joined: Mar 2014
|
Exactly pts, so like I said above:
"Righteous" -> "increases Leadership by 1" (per the tooltip) "Obedient" -> "gives an extra bonus from Leadership" (per the tooltip)
I still think the "Obedient" tooltip wording is a little vague - maybe it could say something like "strengthens the effects of Leadership, if Leadership is active." But whatever.
|
|
|
|
old hand
|
old hand
Joined: Dec 2013
|
Anyone else have experience with the sound cutting out a lot in this release? It has been a bit choppy for me.
|
|
|
|
|