Larian Banner: Baldur's Gate Patch 9
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I posted the same list on the Steam forums for this game, but it has better luck getting noticed by the devs here.

1. A pause function for the RTS battles.

2. Auto-cast option for special abilites during RTS battles.

3. The ability to see exactly what units are on board a transport in the strategic map.

4. **This is more of a glitch that needs fixing** The ability to fill more than 5 spaces on transports if they are stacked together on the strategic map. If you have two transports stacked together (which seems to happen when there are around 10 or more transports in a map section), you can still only fill up to 5 spaces on one transport, the other transport will be empty. If you move both stacked transports to a new map section and choose to move only one, the empty transport will always be moved, not the full one.

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1. commonly requested

2. From the topic Too much micromanagement, before release;

Originally Posted by ForkTong
Remember that autocast is not something one can code in a couple of days for all skills... The implementation is also, per skill, subject to personal preference. "I want it to attack x instead of y". Can of worms. We've talked about it at Larian, but it seems dangerous at this point. We first need to do more important things still.

3. good suggestion

4. I made note of that for the (eventual) next update.

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I agree with kdogprime's assessments. Concerning auto-cast, though, I can understand the possible issues. For an example of a game that does it right, though, look at StarCraft 2. Auto-cast only works for some abilities, and you can turn Auto-cast on and off by right-clicking on the ability.

To make it "easy", you could do that, make it able to be turned off and on, and when it's on, simply have the unit use the ability on the nearest valid target whenever it's available. If the player wants to choose better/more specific targets, they can turn Auto-cast off, problem solved.

I realize this isn't something that can be added quickly or easily, but it'd be nice to see it eventually.

Last edited by louthelou; 04/07/14 08:59 PM.
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Originally Posted by Raze

SNIP

4. I made note of that for the (eventual) next update.


There are still updates? Dang I'd start playing it again if they would just tell what happened to the wives in the ending.

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Before everyone switched over to working on D:OS Larian said they were planing another update for Dragon Commander. After the Linux version of D:OS is out there should also be a Linux version of Dragon Commander.


Moderated by  ForkTong, Issh, Larian_QA, Lar_q, Lynn, Macbeth, Raze 

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