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Joined: Aug 2003
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radam02 Offline OP
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hey, i was saving my game when the game just exited to my desktop out of nowhere. now when i try to load that game, it loads for like two seconds then freezes. is there anything i can do, or is the only alternative starting over?

Joined: Mar 2003
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I think the savegame you've loaded is currupt. I would suggest you to load an older savegame or, if you don't have any other savegames, start a new game.

Joined: Mar 2003
Location: Canada
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You don't have an earlier save you could go back to? The latest patch gives you 2 (be default) quick saves.

Check the number of files in the saved game folder (in '..\Divine Divinity\Run\savegames'). A crash during the save would mean not all of the required file would have been created. The patch/hotfix changed the way saves were overwritten, so that a crash while saving would not take out the original save. A new game should have 22 files, after going to either Verdistis or the Dark Forest it should have 27 and after going to both it should have 32.


Welcome to the forum. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> Too bad it wasn't under better circumstances. <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />

Joined: Aug 2003
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radam02 Offline OP
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i have 27 files in that folder. what does that mean? does that help me? should i dl the patch? basically, is there any way i can avoid starting over? thanks

Joined: Mar 2003
Location: Canada
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Well, having 27 files is better than having 3. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> You have just been to either Verdistis or the Dark Forest, correct?

Try deleting all of the files in the '..\Divine Divinity\Run\Dynamic' folder.
This folder is used as a cache for the game. Files are created / copied there from the save game folder when you load, and written / copied from that folder when you save a game. The files will be re-created as required the next time you start Divinity. If there was a corrupt file in that folder, deleting the files should fix the problem.

Select all of the files in the save game folder in explorer, right click, select properties and make sure none of the read-only attributes got set somehow when the game crashed.

Are there any zero byte files in the save game folder, other than 'inv.b2'? Start a new game and save under a unique name; the file sizes in your problem save should be about equal or greater than those in the new game save.

The patch would be a good idea, though some of the story fixes only apply to games started after it is installed. It probably would not help with this, however.


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