When I'm fleeing from that fight the Ghoul still teleports to my characters and hits them?
If this is a bug a fix might be good, if this is intended then WTF? I think its ridiculous and unfair that he can teleport over whatever distance he so choses in the fight in the first place, makes trying to pull the Adds away from him a frustrating pain but that he can teleport after you even when you fled and are supposedly safe is just bad design imo.
Best Regards
Exe