Yeah i remember that. It was nice because you can hear background chatter but nothing specific. Thats fine, thats environmental and if done well adds immersion by making a place feel busy. Hearing a guy talk about what the captain did the last time they were in port 8 times makes the guy talking seem a little slow, as he loudly laughs and explains the story again.
Yeah, and not only that, but hearing the same thing 10 times in the span of couple of minutes, and hearing it so intrusively, kind of breaks immersion, as it obviously reminds you this is a piece of software with limited resources, where all NPCs can't have thousands of unique lines for just environmental chatter.
I am not sure how they have done it in code but and if its easy to change that part, but it would be nice if the NPCs stop repeating or greatly reduce their repetition if you stay in their radius after they have said all their unique lines once.
If you reenter they could say them again.
That would certainly make it much less intrusive and still keep it vivid.