My largest issue with backstab is not knowing if I am going to be able to backstab after a positioning. There are a few ways this could happen:

1. The movement circle might change color or nature to denote "this position will allow you to backstab"

2. Always backstab = true. When I mouse over an enemy it will default to only move + attack if I can move into a position to backstab.

3. Showing the "front / back cone" of an enemy. This also solves an issue with not knowing if I am obscuring line of sight or not.

4. Flanking position = backstab attack always

5. locking to backstab positions. The movement circles seem to "stick" to enemies, so maybe this should only happen with backstabs?

The most frustrating thing about the game so far has been the guessing game of if I will be able to backstab or not. There is no "undo move" functionality so I can't try again, and I just waste AP trying to find the right spot. Sometimes never finding the right spot without knowing why i cannot backstab.


It is sometimes the difference between doing 4 damage a hit x 6 versus 30 damage a hit x 6, so not trivial at all.