I did prove them wrong already. Several times over.
And you either failing to understand that or intentionally claiming i somehow didnt is meaningless in any way except showing what limited cognitive abilities you have. Actually.
Didnt i already mention strawman arguments and other assorted fallacies?
Which only makes it the more hilarious that you are using them over and over again.
How am i using them over and over again? What strawman i ever made exactly?
Are you capable of supporting a single of your statements with anything at all?
First strawman argument:
assuming that hand-holding and stream-lining are necessarily bad, instead of objectively analyzing the issues.
Who exactly has done this and how do you know thats what that someone was thinking? The answer is - nobody. It never happened
Simple: "hand-holding" has consistently been used in this thread as a disparaging term to help build an argument (a fallacy in and of itself).
... look, its obvious youre not really intelligent enough to lead this kind of argument so im going to simplify the matter even bit more so you understand what i am asking you - specifically.
In the sentence above you directly claim that "some people" assumed hand holding and stream-lining are necessarily bad instead of objectively analyzing the issues.
Those are your own words.
Thats a statement you made and then built the rest of your post over it.
I asked you to prove that was actually the case, with anything real.
Therefore you should quote who said that and prove that nobody analyzed the issues objectively.
Instead of just claiming it is so.
Answering that question with:
Simple: "hand-holding" has consistently been used in this thread as a disparaging term to help build an argument (a fallacy in and of itself).
Doesnt mean anything.
Thats not the answer to that question but another empty declarative statement that is not really logically connected to the first strawman statement you made.
How disparingly the term is used - rightly so - has nothing to do with your statements that some specific people assumed hand holding and streamlining are bad and never objectively analyzed the suggestions.
Because the suggestions have been objectively analyzed several times over. And several of them were found to be unfitting for the game. While several people said that several are ok.
Me included. Because those suggestions are nothing special and just ordinary things anyone would expect. Basically.
The term hand-holding is commonly used to describe almost any game feature which isn't absurdly hardcore,
err... can you actually prove that with anything at all, instead of just claiming it is so?
and doesn't always relate to giving directions in a game. Quest text too descriptive? Hand-holding. Maps? Hand-holding. Free respawns? Hand-holding.
No, thats not what hand-holding means and this is the first time i ever hear or see anyone claiming that quest text that is "too descriptive" is considered hand-holding - by some unknown entities.
Same goes for maps.
Feel free to point me to a single evidence that anyone ever said that a map in a game that should have a map is hand-holding.
But i have to admit i dont really get the term of "free respawns" in relation to our discussion or OS.
Are there respawns that are not free? wut?
The truth is, what one person deems to be hand-holding might seem hardcore to someone else.
How is that a "truth"?
Any evidence to support that claim or is it just a stray thought that just fired off?
Oh, and by your rationale, a spell that pointed a player to the next quest (I believe there is such a spell in Skyrim), is internally coherent and thus ceases to be hand-holding.
No, thats not internally coherent feature because you see... it is not enough just to throw something inside the game to make it internally coherent. You thinking and saying that is somehow my rationally is a strawman argument.
You never asked me for explanation about that. You claim that as if it sa fact you somehow know.
To be internally coherent a feature must make sense in the setting as it is, in the story and the overall game world and its lore or everyday life and reality.
In Skyrim, if you really want to mention that particular game, there were several hand-holding features for the brainless masses.
And masses hated it. Atleast a lot of players did.
The compass that was showing absolutely everything, every place, every location, every cave, hut and place of interest and WITHOUT which you could not find any of the locations various quests told you to go to or find or discover - was one of the biggest such features.
Hated even by regular fans and players of the game, let alone any old-school players who chanced upon that game or tried it.
One of the first mods that came out on Nexus, removing various functions from it was one of the most downloaded mods, probably still is.
Of course it was impossible to remove it completely because NO OTHER WAY to find anything in the game existed. So most people would just disable it showing various places of interest - so they could atleast keep some sense of discovery for themselves.
While engaged quest would still need to be shown, otherwise you would never find them.
Some people played without it completely but those were just the usual masochists.
The spell you mentioned only points out the direction to selected quest and it is basically just another, secondary quest compass, only superficially in the form of a spell. That does not make it internally coherent or consistent because no one else uses that in that whole world.
Its a player only hand-holding gimmick. It exists only for the players benefit. Doesnt affect anything else at all and its not connected to anything else in the setting-game world-lore-everyday life or anything else.
Second direct straawman argument:
the argument "they were aiming for an old school feel therefore no hand-holding!" is a poor one because that would only make sense if old games were perfect.
Nobody actually made that argument so... you are putting something you invented into others people mouths.
Double strawman since nobody thinks the old games were perfect.
Which does not mean that your mass market stremlining and hand holding should replace some of the old design values.
I never said anyone made that argument, so take your own advice and stop putting words in my mouth. It is a very common argument which I was stopping in its tracks.

...
You never said anyone made that argument?
And you say that in reply to a quote of yours where you claim that someone did exactly that?
the argument "they were aiming for an old school feel therefore no hand-holding!" is a poor one because that would only make sense if old games were perfect.
And you say you never said that?
I never said anyone made that argument,
.....
Right, at this point i will stop.
Because bashing intellectually challenged people isnt really cool thing to do.
And there is nothing else we need to discuss any further.
....
A way better way to spend time is doing some co-op with Source Hunters soloing the game without Lone Wolf and other such cheap mass market talents.
You go and think about things.