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Joined: Jul 2014
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stranger
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Joined: Jul 2014
Hi there I'm on my second play through and would think a fast forward button would really help the combat!

What do you guys think?

Joined: Dec 2013
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journeyman
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combat animation speed slider maybe.

Joined: Jul 2014
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stranger
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Joined: Jul 2014
I prefer more control over when I want to fast forward.

A slider means I would have to go to the menu->options->game->game speed slider everytime I wanted to go back to normal to really enjoy a moment where my carefully laid trap triggers.

I prefer Fast Forward key.

Joined: Apr 2011
veteran
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I suggest the "patience" button. wink

Joined: Jun 2014
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stranger
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Originally Posted by Hassat Hunter
I suggest the "patience" button. wink

OP suggestion is actually good, why mock?

Joined: Jul 2014
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stranger
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Originally Posted by Hassat Hunter
I suggest the "patience" button. wink


It's my second playthrough. I put in my patience. I want to enjoy queuing commands and seeing them unfold without constantly touching gameplay brokenly. You flip a steak or burger once if you have to do it more than that you are doing it wrong. I know the mechanics I just want allowance for people who are advanced and just enjoying carefully laid out plans unfold without constant prodding.

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journeyman
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Hell, out of combat it would be nice too just to get around. This is one of those "if you don't like it, you don't have to use it" options.

Joined: Jun 2013
apprentice
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I've seen a lot of turns the enemies just stall and make no moves and it takes a while for it to switch turns. Its a little annoying.

So a fast forward combat feature would be pretty nice. Its obviously not uncommon to sit through a boss battle for like almost an hour at times. :x Not that I'm complaining about length, but just noting that it would probably speed up the battles to some degree.

Last edited by Katreyn; 11/07/14 08:54 PM.

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