For example, when a dialog (say, to load a save game) comes up with Yes and No, generally it's anticipated that 'Yes' will be on the left, and 'No' will be on the right (since we read left to right). For some strange reason, they did it in reverse. It's pretty much the same with the character creation. The "primary" character (Roderick, by default) is on the right, when you'd expect it on the left (for similar reasons). This actually threw me for a loop on my first character creations, since I was trying to use the "secondary" character as my primary, and the game kept switching me back to the other character on loading a save game.