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#110748 16/06/04 08:14 PM
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When you press T for sleeping you see what time it is.



#110749 16/06/04 10:14 PM
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If you still cant see him you might have your view distance set too low.

<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />


I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY! - Dory, Finding Nemo
#110750 17/06/04 12:34 AM
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Thanks , well T it is, you know I never would have figured that out <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

Oh well now I feel like an idiot <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Cheers

#110751 17/06/04 12:36 AM
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Excellent film loved it, I'm a Dory as well <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

Now back to the game <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />

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what movie??????????? the nemo thingy?


Or the best movie about a fish ever.

A fish named Wanda.



#110753 17/06/04 07:50 AM
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Hello... Ive got a question... what to do if morrowind shutdown at startup... after have loding morrowind.esm and instalation data the whole game only shutdown... please if you know tell me how to do!!! <img src="/ubbthreads/images/graemlins/cry.gif" alt="" />

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The movie I am talking about is "Finding Nemo" excellent film bought the DVD for my kids (and me) <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

A fish called Wanda was excellent as well but Scary Creatures (their next one) was even beter <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />

Now back on the subject off Morrowind check my next post <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

Cheers

#110755 17/06/04 10:28 AM
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What an awesome game, I am glad I gave it a second go and stuck with it, I was very impressed with the storm effects, rain, lighting, thunder when walking through West Gash, near Gnisis. I actually became so involved with gameplay at one stage I jumped when thunder sounded, I have an excellent sound system with my PC and well, I actually felt like I was all alone in the jungle/forest unreal. I know I am raving but this game rocks. <img src="/ubbthreads/images/graemlins/party.gif" alt="" />

The only drama I am having is bearings ie, North, South, East, West. Twice I have stuffed up a sub quest due to getting lost (one being find some witch and an axe) and the other finding this widows place and deed to land. Oh I forgot to mention I am a imperial guard now (not sure if right move but will stick with it for this game) <img src="/ubbthreads/images/graemlins/question.gif" alt="" />

So like the letter T giving me the time, as the manual said rest and I didn't click on to time (but am now) how does one keep bearings for quests, (the map helps with the larger picture and direction) I am talking about in game and trying to find NW for example. <img src="/ubbthreads/images/graemlins/freak.gif" alt="" />

Did anyone here also find that the cross hairs when fighting don't hit anything, I am hit when I am swinging left or right, some help (and I read the manual, well not all of it, something to do at work when on nightshift LOL!)

I have aimed directly at target chose attack type, ie slash, thrust etc etc but hit nothing, aim away from person hit them, you go figure that one out, got me stuffed? <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />

Cheers all

Oh the guy who wanted the axe died when we were ambushed by some assians in black armour yet the quest is still open, does that mean I can still finish quest or does the old witch keep the magic axe? <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

Cheers and sorry for long post, but have been playing all day it is now 20:30 and I have called it quits for today.



#110756 17/06/04 05:05 PM
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Quote
What an awesome game, I am glad I gave it a second go and stuck with it, I was very impressed with the storm effects, rain, lighting, thunder when walking through West Gash, near Gnisis. I actually became so involved with gameplay at one stage I jumped when thunder sounded, I have an excellent sound system with my PC and well, I actually felt like I was all alone in the jungle/forest unreal. I know I am raving but this game rocks. <img src="/ubbthreads/images/graemlins/party.gif" alt="" />

The only drama I am having is bearings ie, North, South, East, West. Twice I have stuffed up a sub quest due to getting lost (one being find some witch and an axe) and the other finding this widows place and deed to land. Oh I forgot to mention I am a imperial guard now (not sure if right move but will stick with it for this game) <img src="/ubbthreads/images/graemlins/question.gif" alt="" />


Hi Numpty, glad you're having fun. I figured you would once you got the knack of how to play the game. Thing is, as I stated before, this game is so massive, you will come across 'new' things almost at every turn. Since I haven't played the game in a while, I can't remember how the direction works. For some reason I remember thinking the top of my monitor was always north, the bottom - south, etc. At least that's the way I remember it. There may be an actual compass that I've forgotten about.

And getting lost is easy to do and you're bound to get lost a lot. Save often if being lost is frustrating for you. That way you can always return to a place you were familiar with and try to reorient yourself from there.



Quote

Did anyone here also find that the cross hairs when fighting don't hit anything, I am hit when I am swinging left or right, some help (and I read the manual, well not all of it, something to do at work when on nightshift LOL!)

I have aimed directly at target chose attack type, ie slash, thrust etc etc but hit nothing, aim away from person hit them, you go figure that one out, got me stuffed? <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />


The crosshairs are tricky but if you're using a ranged attack, it's function seems to work better. In the beginning of the game almost every (monster) accounter requires a melee attack. But as you progress, learn magic and add other abilities to your character, you will be using ranged attacks more often. The crosshairs work quite well then. Just be patient. Remember, your character just got off the boat and it's going to take many, many hours of gameplay to beef him/her up.

That's about all the advice I have for you (at the moment). Sounds as though you're progressing wonderfully! And I'm so glad you're having fun. Your enthusiasm has made me want to start a new game. Then again, I know how addicted I can get to it and ignore the other priorities in my life. Better wait a couple of weeks when I'll have more time to waste. *g* Enjoy!


Faralas <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />
P.S. I jumped out of my seat a couple of times when thunder crashed. LOL I turned the volume down for that reason. Too nerve-wracking. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />



#110757 17/06/04 07:13 PM
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You can put notes on the local map by rightclicking (I think it was) on the respective spot on the map.

This may help to find areas you need to return to.


In times of crisis it is of the utmost importance not to lose your head (Marie Antoinette)
#110758 17/06/04 11:56 PM
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You can put notes on the local map by rightclicking (I think it was) on the respective spot on the map

yeah thanks for that, I was aware of that but have not been using it, my main concern was orientation in game play it self, does anyone know if one can purchase a compass at any stage, could be helpful.

And thanks for the help with the time (works like a treat) cheers, now off to find this widows place.

Cheers all


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The movie I am talking about is "Finding Nemo" excellent film bought the DVD for my kids (and me) <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

A fish called Wanda was excellent as well but Scary Creatures (their next one) was even beter <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />

Now back on the subject off Morrowind check my next post <img src="/ubbthreads/images/graemlins/think.gif" alt="" />

Cheers


There was a next one? I only saw the first.

I liked finding nemo, except that at my school we watch it maybe once a month.



#110760 20/06/04 03:23 AM
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Just to post and ask again (and thanks for the help so far <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />):-

my main concern was orientation in game play it self, does anyone know if one can purchase a compass at any stage, could be helpful. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />


Cheers


#110761 20/06/04 09:08 AM
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not that i know off. But if you look at the map, north is above.


Joliekiller, paladin on a crusade against (almost) all evil.
#110762 20/06/04 11:57 AM
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You can put notes on the local map by rightclicking (I think it was) on the respective spot on the map

yeah thanks for that, I was aware of that but have not been using it, my main concern was orientation in game play it self, does anyone know if one can purchase a compass at any stage, could be helpful.

And thanks for the help with the time (works like a treat) cheers, now off to find this widows place.

Cheers all



Numpty, If you right click anywhere on your screen your menus should come up. One of them is a map menu. As with all the menus, you can make them smaller, larger and even keep them 'pinned' to your screen. Also with the map menu, you can click on the word 'local' to give you a view of the area you're in now. If you click on the 'world' map, there is a map of all of Vardenfell. On the world map, only the cities you've been told about (by the NPCs) will be highlighted by a box. When you click to the world map, there will be an arrow pointing to the location you're at locally.

I'm not sure if this information answers your question. As I stated in an earlier post, North is always the top of your monitor, south, the bottom, east to the right and west to the left. This map is no different than one you'd be looking at were it on a table top. There are no compasses as you don't need one.

Another thing to keep in mind: when you click on the local map, only those areas you've traveled will be uncovered. The rest stays blackened until you explore it. To keep any menu pinned to your screen, simply click in the upper right hand corner of the menu (where the 'close or x' box would be) and it will stay there until you depress the 'x' or 'close' box, which will remove it.

That's all there is to know about directions and orientation within Morrowind.

Good luck!


Faralas <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />
P.S. I've started playing again (you're a bad influence!) and I still find new things.


#110763 20/06/04 02:06 PM
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my main concern was orientation in game play it self, does anyone know if one can purchase a compass at any stage, could be helpful. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />


If you want a compass and you're playing on the PC, you can download a mod for that right here.

My personal opinion is that it's redundant, since the cursor on the world/local map always points in the direction you're moving; but it's your choice. Enjoy! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

#110764 21/06/04 12:00 AM
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Thanks, your previous information was very helpful and thats how I move around using top of moniter as North etc, West is the right side of the screen as you look at it (get a little confused with East/West) <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />

I will not download the Mod as I like the game as is, and your right, between the huge map and the right button option, if I get lost I just head back to the nearest City/Town and work from there, although I must admit I still get lost on a regular basis unless I stay on the tracks, and I am embarrassed to say I still cannot find the widows place near Gnisis, have been walking around near river for ages but cannot find her place. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Anyways thanks people for all your help this far.
<img src="/ubbthreads/images/graemlins/up.gif" alt="" />

Cheers

#110765 21/06/04 10:47 AM
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Thanks, your previous information was very helpful and thats how I move around using top of moniter as North etc, West is the right side of the screen as you look at it (get a little confused with East/West) <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />

I will not download the Mod as I like the game as is, and your right, between the huge map and the right button option, if I get lost I just head back to the nearest City/Town and work from there, although I must admit I still get lost on a regular basis unless I stay on the tracks, and I am embarrassed to say I still cannot find the widows place near Gnisis, have been walking around near river for ages but cannot find her place. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Anyways thanks people for all your help this far.
<img src="/ubbthreads/images/graemlins/up.gif" alt="" />

Cheers


Numpty,

I've had Morrowind for several years now and I have the XBox version too. *I* get lost quite often. That's how massive the game is. When you're first delving into Vardenfell, you're not going to know whether your close to Sheogarard or Seyda Neen. That's what the maps are for. Plus, there are quests from my first go-around in the game that I'm just now finding the area they were located. You might not find that widow's (whatever) for a loooong time.

Plus, if you've added the expansion packs, Tribunal and Bloodmoon, there are 2 new lands to explore. This game is positively massive. Getting lost is part of the fun! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Faralas <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />

#110766 21/06/04 01:09 PM
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I will not download the Mod as I like the game as is,

This is, of course, your choice, and not mine (or anybody else's) to make. However, you may want to at least check out the big mod gathering sites, just to get a sense of what is being offered. I admit that until a few months ago, I had no idea of the depth and variety of MW mods. They run the gamut:

1) Mods that make the game easier in one respect or another.
2) Mods that make the game much tougher in one respect or another.
3) Mods that add a range of "houses" for the player, with each room having various uses.
4) Mods that add new functionality to the game: carpentry, for example.
5) Mods that improve ease-of-use, like those which make gathering herbs possible with a simple click.
6) Mods that make the city and rural landscape more visually appealing, or diverse.
7) Mods that add a variety of sound mixes at hundreds of locations.
8) Mods that add major quest systems.
9) Mods that add new, very detailed cities, complete with new shops and NPCs.
10) Mods that add shops, often with new gear or items that are extremely expensive.
11) Mods that add new races and birthsigns.
12) Mods that add individual NPC dialog to replace all the repetitive, identical NPC dialog now in there.
13)Mods that tweak the game, improving features. For instance, once you rise to the top of a faction or House, that's it: Bethsoft doesn't give you anything for doing so. At least one often-used mod gives specific, well-balanced rewards that differ according to the House or faction you're now leading.

...and so it goes. If you have any interest in reviewing any of this, try here, here, and here.


#110767 21/06/04 01:17 PM
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Again, thanks for the input, yeah your right mabye I am getting to caught up in the quest side of the game and not just enjoying it. I have added the two expansions as they came with the game, excellent bargin <img src="/ubbthreads/images/graemlins/party.gif" alt="" />

I think it was time I headed North and left Gnisis to keep exploring this huge game, will keep you informed (I am now a Imperial Guard, should be good to see how this affects my game now eh? <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

And I will check out the Mods like you said, thanks to you both <img src="/ubbthreads/images/graemlins/up.gif" alt="" />

Cheers

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