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Joined: Jun 2014
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journeyman
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journeyman
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Joined: Jun 2014
Originally Posted by Mr. C


You do realize that you can arguably do more damage with telekinesis per action point than almost anything else in the game?

Not even making that up. You can straight murder people via telekinesis in combat.


Really? Sorry, I didn't go with TK - how does that work in combat, exactly?

Joined: Jul 2014
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enthusiast
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enthusiast
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@Vandraman
Pick up a barrel with TK.
Throw it at the enemy.

Rinse, repeat.

Joined: Jul 2014
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stranger
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Yeah barrels deals good damage via throw. It is also often a good idea to use sneak and oneshot bosses by placing 2-3 barrels next to them. Like 1x Poison and 2x Gas is like 1500 damage opener.

I don't think Glas Cannon is as good as you state. I have 11 or 12 speed and in total I have 12 aps per round without GC. Obviously I could bring that to around 22 with GC, but that wouldn't benefit me that much. It doesn't matter how often I can strike as long as I end my turn on stealth, however it matters if I get poison or burning, because that breaks it.

If I want to do an action that involves more AP all I need to do is wait a turn, but the mobs simply cannot withstand that raw power of a rogue to begin with.


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