There's nothing to agree or disagree about unless you're a psychic and accusing me of lying about wether I am bored during the fight sequences. I don't care if your experience with this is different. This isn't a poll, this is a problem I'm having with the game.
No need to get so butthurt because somebody posted his opinion which differs from yours.
Just wanted to make clear, that I'm not looking to get another discussion about the speed thing rolling, there's probably already been enough of that and listing all the different opinions (or fighting over who's "right") isn't helping to solve any problems. There are many factors to how combat is experienced by different players
(like the choice of characters / combat style might matter a lot. I went all magic p.e. and after INT was maxed out, combats just started getting slower and slower. Especially with all those late game all-ellemental-immune creatures that are probably supposed to be beaten with "special" weapons that none of my chars can wield. ) this weird 2 or 3 second pause between casting spells
YES!!! I hate it so much -.- that's what I meant by "pause to drink some tea"

especially when enemies occasionally seem do it all while spamming one low-AP-cost attack after another, I just can't watch that any more T_T // so I guess there's no mod or anything to get rid of that?
Just request for a mod in the forums.
So that means there really isn't already one (that I can't find)? Guess that answers my original question, thanks!
If nobody made this already, my guess would be that there's just not an easy + balanced way to do it (with the engine) at this point and/or not enough demand... Now that I think about it: I had trouble with self-healing-loops mobs too
(you know... the ones that walk trough fire, get hurt, bleed posion, which heals them, and explodes... and hurts them, which makes them bleed poison, which heals them and then explodes...) and a few other things like that would be much worse if max hp were less for everything with no further rebalancing. Probably I'll just have to wait for lategame hp / combat speed balancing etc to get some dev love.