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member
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member
Joined: Jun 2014
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I've played the mod with four players and it worked splendidly. No issues or significant glitches. In fact the going desire was for other mods to be packed into this one, preferably incresed difficulty mods.
Truth is you can get upto 6 characters... (but still only 4 players)... and that turns your party into a tiny raiding party.
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stranger
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stranger
Joined: Jul 2014
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Will there be a third and fourth pyramid? Maybe porting to the first char?
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stranger
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stranger
Joined: Jul 2014
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Really excited to get this to work!
When I load up the mod and go to the multiplayer, I can fully customize the first two characters, but the second two have some issues. They do not have skill points, you cannot change their passives, and because they don't have any skill points, they do not have any abilities. Is this a bug or is it intended/known issue?
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stranger
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stranger
Joined: Jul 2014
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I have same problem, they dont have any points while creating characters, but they will recive them on beach and because of that you have no skills.
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stranger
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stranger
Joined: Jul 2014
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I figured it out, you get all the stuff on the beach when you load it up. Not sure why I didn't try that. You are stuck with the preset abilities for the class you choose though. (gotta make sure you put the skill points into the the correct stuff to gain access to them also.)
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member
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OP
member
Joined: Jul 2014
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Known issue when you create the first two as the same gender. Attempting to resolve it at the moment but it appears to be some hard coded oddity with the character creator.
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stranger
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stranger
Joined: Jul 2014
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Issue: Quicksave/Quickload loop Area: Everywhere Location: Everywhere Explanation: When quicksaving, the game starts to quickload everytime a player alt+tabs the game. Autosave works fine. I don't know if this is a game issue or something else. Just wondering if you can suggest anything.
Thanks in advance!
Last edited by m33ts4k0z; 28/07/14 05:07 PM.
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stranger
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stranger
Joined: Jul 2014
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when trying the mod with two friends we also ran into the issue where we could assign skills points and such for characters 3 and 4 during creation (we indeed had 2 female characters in the first slots). At the same time we also ran into the issue that we could not save, could these be related?
When we tried it once more we did not have 2 female characters and did not run into issues, saving/loading also worked fine.
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stranger
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stranger
Joined: Jul 2014
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when trying the mod with two friends we also ran into the issue where we could assign skills points and such for characters 3 and 4 during creation (we indeed had 2 female characters in the first slots). At the same time we also ran into the issue that we could not save, could these be related?
When we tried it once more we did not have 2 female characters and did not run into issues, saving/loading also worked fine. Thanks for your answer. I just tried by creating 1/4 female characters and the problems are still there but only when alt+tabbing. Otherwise quicksave/load works fine. Autosaves are still working fine though.
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member
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OP
member
Joined: Jul 2014
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At the same time we also ran into the issue that we could not save, could these be related? Thank you, that is indeed related to the issue. I couldn't save at all when I followed what you said here.
Last edited by Tiaexz; 29/07/14 04:35 PM.
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enthusiast
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enthusiast
Joined: Apr 2014
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Haven't seen that in single player, if that helps.
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stranger
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stranger
Joined: Jun 2014
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because noone in my group play female characters. Ive tried the mod btw, and it works perfectly.
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stranger
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stranger
Joined: Jul 2014
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Guys am I the only one who is experiencing quickload loops?
EDIT: Oh well... I had a couple of other issues including the quickload loop issue... All my problems were gone after I run the game with admin rights...
Last edited by m33ts4k0z; 29/07/14 07:48 PM.
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stranger
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stranger
Joined: Jul 2014
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Is there any way to disable just 1 of the extra characters so it becomes 3 player? My group has 3 people and we don't want to control a 4th member. Thanks!
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stranger
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stranger
Joined: Jul 2014
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@F5inTurning the mod into 3 player mod instead of 4 player: 1. Download first part of mod2. Place it in your documents mod folder like any other mod. 3. Download second part of mod 4. Place it in [your Divinity Original Sin]/data/mods folder, if you don't have this create it. This will disable the fourth Source Hunter, both in the character creation screen, and ingame. I'm not really comfortable with modding, hence the akward way of installing it. Maybe it works without the second part of the mod. All credit goes to Tiaexz, I only deleted a couple of things. I tried and it works  (but dont click on the blank name field of the 4th character, during charcter creation)
Last edited by Aquarius; 29/07/14 09:55 PM.
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stranger
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stranger
Joined: Jul 2014
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I followed those steps but it greys out single-player and multi-player when i try to make a new game. EDIT: Oh, I'm retarded. I thought you had to keep the original mod file with all the other .paks, didn't realize you had to delete that when using Mace's mods. Thanks 
Last edited by F5in; 29/07/14 10:49 PM.
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stranger
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stranger
Joined: Jul 2014
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hi i am new here i just wanted to know i just need to put the pax file in the game directory and is done i can play with my other friends?
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stranger
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stranger
Joined: Jul 2014
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@Aquarius I am by no means a modder, I'm actually a bit suprised that it worked myself  So there might be a problem or two with the mod, which I have no control over.
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stranger
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stranger
Joined: Jun 2014
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When a player is ressurected, the body sometimes dissapear for the other players, resulting in a moving helmet and armor (except for the player who threw the ress scroll)
Anyone else experience this?
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member
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OP
member
Joined: Jul 2014
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When a player is ressurected, the body sometimes dissapear for the other players, resulting in a moving helmet and armor (except for the player who threw the ress scroll)
Anyone else experience this? That is a bug with the game itself. I have experienced this unmodded. I am half-hoping Larian say they returned from Holiday and magically fixed the code. For example, I script "edit player 3" and it edits player 1. So I move the models around and change it to "edit player 3" and it edits the (new) player 1 again. It is the equal of clicking "My Documents" and having windows open up "Recycle Bin", then renaming the shortcut to "Recycle Bin" then when you click it, it opens "My Documents". These bugs make absolutely no logical sense.
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Moderated by Bvs, ForkTong, gbnf, Issh, Kurnster, Larian_QA, LarSeb, Lar_q, Lynn, Monodon, Raze, Stephen_Larian
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