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veteran
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veteran
Joined: Mar 2003
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macho's who think it makes them look more sexy ^^ Yeah. But I can say, it works... <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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stranger
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stranger
Joined: Sep 2003
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FF VII should have been #1 on the over rated list Lay off the crack dude ff 7 rocked.Theres a few games on that list that should not be on there and a few that were left out.Anyone whos ever played NWN online and also has dabbled with the toolset knows its a great game with endless possibilities.No the single player was somewhat mediocre but if you have any creativity at all build your own mod and its easy to do.Or you can download 1000,s of single player scenarios that were player made and alot of them really good.Games that should have been included in the list is Diablo 1 and 2.to say that diablo was not overrated and final fantasy 7 was is well very misimformed to say the least.
Last edited by Bane; 26/09/03 04:02 PM.
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veteran
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veteran
Joined: Mar 2003
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true, altho diablo 1 was just a more action dedicated rpg, so not a real rpg, Diablo II was a bad sequel, that's like Doom, and Doom II ...
So Diablo II should definitly be on that list.
It's one of these days...
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veteran
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Joined: Mar 2003
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Diablo II was a very well made game. I haven't seen a better action game of it's type. As a story, it was pathetic, but it is very fun to play.
Doom II was a full-priced expansion. Still, the levels in Doom and Doom II are still some of the best!
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veteran
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veteran
Joined: Mar 2003
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Doom 3 is looking good <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> I wonder if it will be overrated as well <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />
I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY!
- Dory, Finding Nemo
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veteran
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veteran
Joined: Jun 2003
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it already is, since it was first announced. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
![[Linked Image from i3.photobucket.com]](https://i3.photobucket.com/albums/y72/tingtongtiaw/jang_sig.png) ......a gift from LaFille......
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veteran
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Joined: Mar 2003
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Ahhh! But the final release could actually live up to the hype (Doubtful I know) <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />
I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY!
- Dory, Finding Nemo
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veteran
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Joined: Mar 2003
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the preview of Doom3 in PCGameplay said that it is graphically a monster but that the gameplay is almost the same as the original doom, they call it 'a tribute to doom', so not really a lot of new gameplay exp.
I'm going for HL2 anyway.... when I get my new pc which won't be in the next year I think
Viper
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Joined: Mar 2003
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I think both LOOK good. And BOTH could be overrated <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Time will tell <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />
I will call you "Squishy", and you will be my squishy! OW! BAD SQUISHY!
- Dory, Finding Nemo
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veteran
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Joined: Mar 2003
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The original Doom had some of the best FPS gameplay ever. Lots of monsters, lots of surprises. Fun, fun, murder, fun!
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addict
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addict
Joined: Mar 2003
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Anyone whos ever played NWN online and also has dabbled with the toolset knows its a great game with endless possibilities. ...except that the toolset is limited as hell, and the graphics, no matter what you do, are cartoonish and repetitive, bordering on the "godawfully ugly." No the single player was somewhat mediocre but if you have any creativity at all build your own mod and its easy to do. ...except that, if you don't know scripting, the toolset is as good as useless. Or you can download 1000,s of single player scenarios that were player made and alot of them really good. ...and the fact that most of the player-made content is better than the official one is what really, really degrades Bioware. Ta.
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addict
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Joined: Mar 2003
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...except that the toolset is limited as hell, and the graphics, no matter what you do, are cartoonish and repetitive, bordering on the "godawfully ugly." Compared to what? There are better toolsets, but there are worse also. Atleast so I've heard as I haven't tried all toolsets that were ever created. As to graphics, yes it's no Dungeon Siege, but then again it's not that bad in my opinion and there are a whole lot more mods made with NWN then there are made with Dungeon Siege. ...except that, if you don't know scripting, the toolset is as good as useless. You mean that if you don't understand the tools, you can't use it. It's like wishing to be able to use a C compiler without understanding the language. How dear they to bring out tools that require someone to learn how to use them. and the fact that most of the player-made content is better than the official one is what really, really degrades Bioware. Yeah right. There is a whole lot of crap made out there. being able to use the tools doesn't make someone capable of creating a decent mod. NWN wasn't my best gaming experience ever. But it wasn't that bad either.
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addict
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Joined: Mar 2003
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As to graphics, yes it's no Dungeon Siege, but then again it's not that bad in my opinion and there are a whole lot more mods made with NWN then there are made with Dungeon Siege. Your point being...? The quantity of mods and the quality of graphics are separate issues. NWN's graphics look horribly outdated and it still manages to run poorly now and then -- on machines that can run Dungeon Siege perfectly well. It bespeaks different levels of competence on the developers' part, I think. You mean that if you don't understand the tools, you can't use it. It's like wishing to be able to use a C compiler without understanding the language. How dear they to bring out tools that require someone to learn how to use them. Yeah? And did the tool come with any kind of manual? Even a leaflet of the basics? No, and no. Oh, I'm not the one suffering from lack of knowledge here, by the way. I know some basic C++, and can grope my way around the scripting tool. But what about the majority of gamers that don't, and don't care to? There is a whole lot of crap made out there. For one, you misinterpreted my comment. I'm saying that most player-made contents are better than the official one, i.e., the atrocious official campaign. Secondly, of course there's a lot of crap. Player-made contents are allowed to be crap, expected, even. They aren't getting paid, now, are they? They aren't professional programmers (most aren't, anyway, though I'm sure there's an exception or two). But the fact is, there are many, many mods (and tilesets, and textures, and models...) that I consider way, way superior to the official campaign and the SoU campaign. Elegia Eternum, Dreamcatcher, Art of Thanaturge, the CODI stuff, to name but a few. Hell, even the Dragonlance graphics are looking a lot better than the lackluster eyesore that comes with the original tilesets.
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addict
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Joined: Mar 2003
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You made two points in one sentence and I made the mistake of doing the same. The quantity of mods is related to your statement about how limited the toolset is. If it is that limited compared to others then why are there so many mods. As to it not running without problems. I had no issues with it. Yeah? And did the tool come with any kind of manual? Even a leaflet of the basics? No, and no. Oh, I'm not the one suffering from lack of knowledge here, by the way. I know some basic C++, and can grope my way around the scripting tool. But what about the majority of gamers that don't, and don't care to? Again, if it was that bad to live with, there wouldn't have been any mods. I'm no fan of NWN. I never even bothered to buy the expansions or even still play it and I don't mind graphics much to be honest. I even didn't finish the SP game as it got tedious, but I did enjoy several of the MP sessions I was in. For me NWN simply wasn't that bad a game as you make it out to be.
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addict
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Joined: Mar 2003
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As to it not running without problems. I had no issues with it. I have to ask: have you ever turned the graphical options to maximum, and have had a lot of critters on the screen? I even didn't finish the SP game as it got tedious, but I did enjoy several of the MP sessions I was in. That's the whole point. I bash NWN's singleplayer gameplay, for the most part, because it is bloody godawful. The bad graphics are just an added bonus.
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veteran
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OP
veteran
Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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stranger
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stranger
Joined: Sep 2003
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That's the whole point. I bash NWN's singleplayer gameplay, for the most part, because it is bloody godawful. The bad graphics are just an added bonus. [/quote]
Ummm NWN graphics more then do the job i dunno why your bitching about the graphics unless your system is poor and cant hang.some of the spell effects in the game are as good as any ever made.Your on this forum whining about graphics when DD graphics were not anywhere near as good as NWN.I found DD a good game with only average graphics and maybe if what you look for in rpg,s is graphics maybe you should stick to fps games bud:)
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veteran
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OP
veteran
Joined: Mar 2003
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Well I tried the DEmo of NWN, but at a point it didn't like me or my PC anymore. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> I mean, it just crashed after I tried to configure it to my own taste.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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stranger
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stranger
Joined: Sep 2003
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Oh and one last thing NWN is far and away the best toolset ever made how can you say its limited if u havent a clue even how to run it??? There isnt nothing in the toolset that cant be altered.Want to make an orc with 10000 hp that would take a party of 5 to kill you can.Saying there are limits on the toolset is plain rubbish.if it was so limited they wouldnt beable to come out with so many mods that feel like your playing a whole new game.As far as not having a manual i downloaded manuals from the internet that go step by step into creating your own mod and is easy to use.As far as someone saying they have c++ game prgramming experience and they cant figure out the toolset is laughable to say the least.Im sorry but if u had any c++ knowledge the toolset would be second nature to you plain and simple
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veteran
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veteran
Joined: Mar 2003
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making an orc 10000HP should be kidsplay in any decent tool ...
It's one of these days...
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