Ehm, on the off-chance that I am going to sound stupid now, but I can't for life of me figure out what to do actually START combat in my own Mod.
In the idea that we ought to learn things by doing things from scratch I followed roguelike's tutorial video to the letter, and have character creation, dialog and so on working.
But... I have 2 problems
1) How do I set enemies so they are enemies? (in the editor?)
2) How do I TRIGGER combat (WITHOUT ENEMIES) with a scripted event through player entering a trigger zone? And how do I end that then? (Reason is I do not want player to be able to cheat the RT to TURN to RT transition system like he can in normal Divinity gameplay. So you enter a house, and combat starts, without enemies so that you can walk around as per AP until you enter a zone and enemies appear.. that's the idea, anyway.
PPs.: Yes, I seen the Larian video, and I can't for the life of me get combat to start when I follow what they did (Although I tried with a goblin, but despite setting him to EVIL_NPC he is.. not attackable, and does not react to attacks. I need a proper written tutorial for dummies ;p
Last edited by eRe4s3r; 27/07/14 02:53 PM.