did anyone notice the portrait? it's different from before, or have i missed a lot? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />
anyway, the screenies are really nice & look exciting, especially the one which is not dungeon. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
effects look cooler & bigger than before & yes, i agree with tovi about the character being a tad anorexic. when will larian show female character? there better be female characters in as well. <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" />
talk about the demon knight, i wonder if it's possible to equip him/her/it with weapons & armour as well as sharing potions & stuff?
though there are more 3D renderings in the game engine this time round, i still see that there's no 'reflection' of lights. ok, maybe no bump mapping for now but i hope there will be something like that for DD2.
as for the stance of the character, i sure hope that there are more than just one stance for weilding 2 handed weapon. there's always the bushido 'hidden blade' style that i like; the sword is pointing down at the back as if it's still in its sheath with 2 legs slightly bended & apart, one to the front & the other to the back. more jedi knight: outcast stance.