Hi everyone
We collected quite a bit of knowledge on how to get rid of the biggest issues with toolset and wanted to share it with you guys. Amongst some other stuff you should be able to follow the official tutorial videos with these. Furthermore all the fixes take care of enabling core functionallity of the game that is either completely missing or broken if you start from an
empty mod.
List of fixes- Tutorial how to start a dialog with a global npc (no triggers involved)
- Tutorial on how to create prefabs
- Fix to get the script editor working as expected
- Fix for a nasty bug that ruins your mod when you release it on steam
- Fix for the ai grid bug (crash on loading a level) - (all credits to
roguelike!)
- Mini tutorial on how to create hostile enemies in your mod (all credits to
roguelike!)
All of this is definitively too much for a single forum post so we uploaded a pdf with all the tutorial as well as a very small mod that shows most of the stuff in action up onto the nexus:
http://www.nexusmods.com/divinityoriginalsin/mods/28/?You're very much invited to join our open chat on steam (link in my signature). If you want to join our team, send me a pm. Until then happy modding!

Eamid
P.s. Lots of typos and stuff in the pdf. It's mostly just copy pasted together from our notes. If you want to create a polished copy, let me know and I'll update it on the nexus. Or maybe I will create one any time soon(tm) ^^