Yeah... I think that raising Luck would be enabled in

2. But what kind it would be? I would prefer that it would be raising passive skill that can be both raised with skill points and if u don't want to raise it would come little up ´with each level of character... Or should it be like in D2 that it would be
like % and the best possible % would be somekind like in D2 that it would be something like 900 and this would mean that u get 900 times better drops...