Hiya Folks -

I am just wondering what everyone's favorite build has been for their Main characters thus far. Maybe exchange some ideas on things to try for replay value! Currently I have one main-damage-dealer and one main-support. My Jahan is just normal + pyro.

1) Warrior built for Man@Arms/Hydro. Alternate 1h/shield & 2h. begins fights with a 2h out, usually bring out the shield when things get hairy! Lonewolf on this one.

2) Archer built for mass-support. Marksman & 1pt ea Scoundrel/Geo/Witchcraft. Found unique bracers that allow her to cast Cure Wounds without any Man@Arms which is freaking amazing.

Usually goes in little patterns of.. First turn - top everyone off, Second turn - buff them up and get out that 2h, 3rd turn is Clobberin' Time! And I usually clear as much as I can before my buffs are gone, and then I rinse/repeat.

Separately;

Does anyone have feedback on a party with zero-magic talent trees? I'd love to hear if they are feasible or reasonable. They might match the lore a little better as we are basically mage-hunters, aren't we? Possibly a gratifying replay there.

I sort of have this fancy of making a rogue that doesn't use invisability - I don't like to abuse anything that doesn't feel like the game can counter well. Perhaps load him up with a lot of CC abilities since he will be teh squish. Would a melee rogue be viable to use offspec bow & magic-arrows in a support role? I think I read that they cant miss so I might be able to pull off the build without stacking any perception. Not sure. Maybe if that's the case I could just put the bow on any character and not worry about missing.

Thanks for any replies !