This could be a good item. You could activate it anytime where a list of generic wishes appeared, for example:
What do you ask for your first wish, Master?
- Increase my abilities.
- Increase my resistances.
- Increase my skills.
- Give me a powerful magical item.
- Nothing for now.
At certain points in the story, the ring could become a speech option in story plots:
You'll need to speak to the Thieves Guild about that.
- Where can I find the Thieves Guild?
- You colaborate with thieves? Die, scum!
- Thank you, friend.
- (Wish to be taken to the Thieves Guild.)
And in some places, you may be able to drag it over an object to interact with it. For example, to enter the castle, you need to climb the wall with a rope and grapling hook. If you are unable to find these tools, you can drag the Wishing Ring over the wall, offering:
I could wish myself to the other side of this wall!
- Make a wish.
- Save your wish for later.
Larian would just have to be careful that they do not make it easy to break plot by wishing your way through the game. If they restrict what can be wished, there won't be any imbalancing issues, and most options will have the negative effect of a lack of experience. In the last example, you then need another wish to get out again, unless you can find a secret passage or such! Although other comedic pay-backs would be welcome too. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Thoughts?
P.S. I seem to remember a genie bottle in an old game called
Sinbad. I never played the game much, though. Does anyone else know the one I mean?