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#46020 25/03/03 11:38 PM
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i am playing with a survivour right now and i am curious what people think the better skills are to use your first few level up skill points are for a survivour.

i've done a little experimenting and right now i am a level 13 survivour, yet ironically enough i don't have any skill polints in the deadly gift skill.

yes, this is a shameless attempt to get help on how to distribute my points =)

#46021 26/03/03 12:05 AM
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Survivor skills, click here

sorry, never played a survivor myself. Maybe I'll fnd more info on the old forum, I'll post it then, ok?
Kiya

#46022 26/03/03 12:06 AM
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In the very first Levels I used the Alchemy skill, and identify. But that's up to you what you might want.


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#46023 26/03/03 12:38 AM
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Unknown: For the survivor, I found the following skills to be really useful:
Lockpick to fifth level (of course)
Charms (as in charming weapons and armour)to the highest level
Deadly Traps (those scorpions rock! get to the highest level)
One or two high level offensive spells
Restoration spell at high level


Hagatha: Summon skeletons at high level (they will act as a diversion so you can separate your enemies)
Forget daggers. When you find the Singing Sword and charm it, it will serve you the best. It beats anything else you will find depending on how you charm it.
There is a thief hunting bow somewhere that does 167 (?) damage. Use it until you get the elven gift bow.
The survivor skill that lets you avoid traps
High level alchemy

Really, I'm playing a fighter/magician/survivor combo with high levels of intelligence, strength (less so) and dexterity. She is pretty handy at all skills.


Judee: Ah, how to play it. That is the question.
The thing about this game is there is so much choice. Of course, it depends on how pure you want to play with the survivor skills.

I would recomment getting lockpick up to five for any player - but don't rush it, as there may be ways to earn a point or two without using a skill point. Pickpocket will need to be to level 2 for story reasons, if you want to handle a certain cituation (no spoiling here, just hints) otherwise level 1 is sufficient. But if you plan on stealing a lot, well, definitely put more points in it. Also things like Hide in Shadows.

Assassins Kiss is the backstab - you can get it up to level 5, 50% backstab. Backstab does double damage, but you can add other damage to your daggers with augment damage, lightning damage, etc. Poison weapon. And then there is Deadly Gift. And find traps. The list could go on and on.

A note on Assassin's Kiss. It only works with short bladed weapons like knives, dirks, daggers, etc. Most of these are quite a bit less powerful that some of the better swords and even other weapons. But there is at least one you can get later in the game that is supposed to be better than what you can usually find or buy, but I can't say how much cause I haven't gotten there yet. But the advantage daggers have is that they are fast. Much faster than any other weapon - at least in the beginning. The others can catch up with putting points in the skills.

Of course, I also suggest you have a good shield, and maybe at least one form of ranged weapon, ewither bow, crossbow, or a magic like meteorstrike. You have to get really up close with a dagger, and there are a few baddies that just love having you up close!

Hope this helps a tad. I've got an early survivor, (among others, I'm running several parallel games) but haven't taken that far yet, he's only level 15. So I can't help you with suggestions for later in the game, maybe someone else will jump in



Ariana: At the risk of making the game too easy, the deadly gift skill makes a survivor VERY powerful. Even at level 1 scorpion traps can enable you to defeat boss enemies very late in the game (I got a level 12 survivor to near the end just to see if it could be done - and it could be). At higher levels it is much more powerful.

Unless you focus on melee combat (in which case you might as well be playing a warrior) bows are extremely handy - you can defeat almost anything with a good bow, room to manuever and some patience. A few points in elven sight and bow are very worthwhile. Ditto one point in repair.

Deleted the last post, was not good as a starting advice




Last edited by kiya; 26/03/03 03:57 PM.
#46024 26/03/03 01:01 AM
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Stabbey_The_Clown: Survivor Skills
==============
Assassin's Kiss
==================
If you have a point into Assassin's Kiss, you can attack with 2 daggers at once instead of using a shield.



Not true. Survivors cannot dual wield, they can only wield and use one weapon at a time.



Aurora Look up, look way up...
#46025 26/03/03 09:34 AM
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how do you get to the old forum?

#46026 26/03/03 09:51 AM
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The old forum is currently unavailable, but will be brought back at some point in read-only form. A few people used a web site downloaded to make a copy of it on their hard drives.

#46027 26/03/03 10:00 AM
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wow, talk about being an addict =OP

#46028 27/03/03 04:09 PM
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Survivor's Instinct is worth maxing out too.

At low levels it isn't that good, but any form of regeneration is worth having - especially for characters who shouldn't get hit that often.


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#46029 27/03/03 06:01 PM
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i guess what i failed to convey is that i am curious what people recommend putting your first skill points into.

#46030 27/03/03 08:01 PM
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that's a personal choice I'd say Mickey, you determine for yourself what you find important. specializing in weapons or magic or something else.. it's up to you


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#46031 27/03/03 08:03 PM
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i know this.

and i was wondering what other people think and what skills they found to be most useful.

#46032 27/03/03 11:37 PM
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I have started with a bow and freez spell...very usefull...u freez it and kill it and it cant touch u... <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

#46033 27/03/03 11:59 PM
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Except undead are immune to Freeze, no? <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />


I could have been very happy not knowing that. "Game over, man! Game over!"
#46034 28/03/03 12:11 AM
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Survivors cannot dual wield


can any class dual wield?

Last edited by Kiros; 28/03/03 12:12 AM.

You dont have to spend all your skill points But you should spend SOME!
#46035 28/03/03 01:13 AM
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Nope, no class can duel wield weapons. The quote from Stabby the Clown was a list of proposed changes for skill balancing.

#46036 29/03/03 07:14 PM
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Except undead are immune to Freeze, no? <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />


you and yer undead fascination <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />

too bad you couldn't play as an undead huntress in this game.

so far they have been a majority of what i have killed. but that's a bloated figure because of the catacombs and the bazillions of skeleton warriors.

#46037 06/06/03 01:07 AM
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use meteorstrike with ur first few mpoints, it really helps kill all those damn enemies <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> (and poor(and rich) citizens u need to knock off!)




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