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#548659 28/08/14 03:07 PM
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Platuni Offline OP
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Creating a menu Background..
This is what it looks like in the editor:
[Linked Image]

Now, in-game it's missing the blood & corpses.
(Ignore the camera angle)
[Linked Image]

I figured this might have something to do with the IsScenery option, but for me 90% of items have this option greyed out.
Can anyone shine some light on my problem and perhaps make the menu as bloody as it should be?

Platuni #548681 28/08/14 05:02 PM
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I haven't figured out how to make those objects that are greyed out "scenery false" behave like regular old items. It might be something that you have to mess around with root templates to bypass, or find a way of repurposing the model in a 'new' item. All of which is beyond my understanding!


I did manage to find a few potentially useful items that are "scenery true" though.

Tree_Dead_Figure
DCL_Bloodstain
DCL_Bloodspots

Which allowed me to throw this together:

[Linked Image]

If you like it, feel free to base your menu screen on it.


Escape From Smalcatraz: Steam/Nexus. Forum thread.
Platuni #548700 28/08/14 07:53 PM
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Platuni Offline OP
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That menu screen is amazing!
Thanks for the help once again smile

Platuni #548723 28/08/14 11:39 PM
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This is how it turned out!
The editor has been keeping secrets from us Noaloha, right click an item and click "Make Scenery" to make items show up on the menu screen.
[Linked Image]

Platuni #548732 29/08/14 01:42 AM
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Mag Offline
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Looking good!

Platuni #548752 29/08/14 05:22 AM
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Originally Posted by Platuni
The editor has been keeping secrets from us Noaloha, right click an item and click "Make Scenery" to make items show up on the menu screen.

Oh dammit. I can't believe that little detail's slipped my mind all this time, ha. I'm pretty sure that's mentioned in one of the tutorial vids and everything.

Thanks for the reminder. :p


Escape From Smalcatraz: Steam/Nexus. Forum thread.

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