I want to play an effect if a player enters a trigger.
I got the following command from rougelike's tut:
PlayEffectAtCharacter("FX_Skills_Air_Storm_Impact_A",_Player);
That works fine but if I replace it with any other FX I get an error stating the FX should be a NON-LOOPING effect.
I tried searching on FX_Skills_Air_Storm_Impact_A to see where this was stored but it doesn't come up in the resources or templates.
Are their other non-looping FXs? Anyone know how to find them?
Thanks
Mag