Hello again, i am facing a few struggles again.
1) How can i add waypoints in my mod, that actually work like the original? + The teleport button beneath the map! I opened Cyseal but i could not understand a lot from the scripting. Also i think, my editor does not recognise DB_ commands.
2) I have found treasure tables, but i cannot understand exactly how it works. Let's take this for example :
object category "Sword",15,95,5,0,0,0,0,0
On the top it says " treasure itemtypes "Common","Magic","Rare","Legendary","","",""
So i guess i have a chance of finding that particular sword as common, magic and rare, but no legendary. What are the rest of the numbers? What is the highest number? The 15 is lke 15%?
Also, there are a lot of entries, i guess i have to find, by looking the names, specific weapons/armors i want to change?!?!
3) I cannot seem to find how to add trade option + items for NPCs. Any tips on that??
4) I added a new skill, which is basically the Tornado, only now it deals damage as well. On the description of another skill it says:
Deals [1] damage. And in game you see the actual description : Deals 90-115 damage, for example.
I tried to copy paste that, but it doesnt seem to affect my description. I guess, since the description of the skill is actually writen on TranslatedStringKey, i have to input something there, any info on what exactly?
Lastly on that, anyone knows how can i add more tornadoes, instead of 1??

That's it so far, thank you in advance should you decide to answer anything of the above!!