It seems the new companions aren't very mod-friendly

Edit: I'd love to hear from more people on this though. I've been holding off to see if there is some consensus or easy resolution to these mod/compansion issues (I've seen quite a few cases cited across various threads).
If a better solution doesn't surface, one thing I've considered is to only use unpackaged mods which can be implemented mid-save file; then having two versions of game folders, one modded, and one vanilla. That way I could start games with the vanilla, recruit the companion(s) I want, and then try to add tweaks later.
Obviously that wouldn't work for all mods though.
Edit2:
So far, I've checked:
#1
Rhidian's Lone Wolf + Move speedCompanions not present, Bair's weapons present, Guards non-responsive
#2
Documents/Larian cleared + Move speedStill no companions, Guards now responsive
Next step is to get my files back to vanilla and try again

Edit3:
The (updated) move speed mod now works.