Actually, after the catacombs, there are very few traps, and then mostly in just a couple small areas. For the spider mines, there is a sound effect when they go off, which usually gives you enough time to outrun them. Also, they pretty much head straight for you, so will hit any wall or barrier that you can move around.
As for disarming, maybe they are a higher level than your skill?
From
The Locus Inn - Skill System (individual paths, and a skill table for each class);
Evade Trap (Passive)
Helps you avoid devious traps laid by the hand of your enemies. If you learn the evade trap skills, two things will happen. First, when you blunder into a trap, you will have a chance of evading the trap without suffering the potentially devastating effects of the trap. Second, you will be able to disarm some traps which you detected. Traps can be detected by moving your mouse cursor slowly over the area you suspect to be trapped. If you successfully detect a trap, the area which is trapped will glow red. Click on the red area to disarm the trap.
Level 1 Detect traps of level 1. Required level is 3.
Level 2 Detect traps of level 2. Required level is 7.
Level 3 Detect traps of level 3. Required level is 11.
Level 4 Detect traps of level 4. Required level is 15.
Level 5 Detect traps of level 5. Required level is 19.
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