Here I will try to summarize what troubled me with the game crafting system. While system is general is quite good, it have two-three issues for me:

C1. Improving equipment. As I understand, you can improve everything only once in one aspect (one essence per item, one sharpening, one armor fitness, etc.) But I can _try_ this as much time as I want, and it seemingly not reflected anywhere in the item descriptions. While game definitely knows and tracks it. It means that I am wasting time and resources, trying mistakingly to improve what already improved - and simultaneously some items I omits every time, because I concluding wrong that it already was enhanced. Equipped items are most remarkable example here.

Can I ask for adding appropriated string somewhere in the item description, please? "Old Longsword - Sharpened", "Blunt Hammer - Air imbued", etc? It would save me good chunk of time!

C2. Artifact issue. I had exactly 2 artifact items combined from parts, and both are strange. Elemental sword is more or less appropriate, as it have _some_ usefulness at least, but buffalo sword is plain bad joke. Combining 2 unique items with 40k net worth of ingredients - only to get "common" item with 5k face value, low damage and exactly one modifier (+1 to strength). Are you serious?!

C3. Magical item properties destroyed after any modification. I can understand reason of it for melting, of course - but why my magical feathers became simple ones in amulet creating? What happens with magical dagger combined with the stick? It feels totally wrong.