While I love the game overall, some aspects I'm starting to find tedious. One of the big ones is inventory management. Moving stuff from character to character to repair, identify, craft, sharpen, smelt, barter, etc.
So as a suggestion, please consider having characters share some stats when linked. So if I have char B with 5 loremaster, anyone linked to that character can trigger the identify. I don't care if that means the one with the skill runs over and does it for them, I just don't want to have to send it to char B, then find it, then right click and identify, then send it back.
I think Crafting, Blacksmith, Loremaster (perhaps only for purposes of identifying), Lucky Charm (only for opening things), and maybe Barter could be candidates for this.
Or if there's a better idea out there to cut the tedium, I'm all for it.
I'd also like to see repairing get cut from the game. If there's no chance for permanent durability loss, repairing is just a boring chore. IMO, things should be cut if they aren't fun or add challenge or serve some other purpose, and I don't see the point to gear durability.