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#559483 04/12/14 11:22 AM
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I'm not sure if this is the right section to post this, because i'm new here. Anyway i have a question, and i would be pleased, if you answer me.

Divine Divinity 2 Ego Draconis is the first RPG game i have played, and i'm still playing it. Yesterday, i just finished it for the 9th time, and today i finished flames of vengeance. A question always came in my mind "when will larian studios release Divine divinity 3", i tried searching on google, i spent more than 1 day looking for an answer, but i didn't find. Then i came with the idea of posting a topic about it here, in the developer site. So are you planning to make it? If yes, will it be like Divine divinity II, or like Divinity origianl sin, divine divinity 1..ect?

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There will be a Divinity 3 to conclude the story arc of Damian and the Divine One, at some point. The details of the design will likely not be decided until development actually starts.

Larian's next projects are using the D:OS engine.


Personally, I hope real time combat support gets added to the D:OS engine and more dragon knight RPGs get made (I like turn based combat, but don't see how it would work well with dragon flight).

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Originally Posted by Raze
Personally, I hope real time combat support gets added to the D:OS engine and more dragon knight RPGs get made (I like turn based combat, but don't see how it would work well with dragon flight).

Yeah, same. Although I didn't actively dislike the turn-based system, which I thought would be the case, it still felt a little awkward and clunky rather than nostalgic, but I guess I was never much of a fan. :P

Other than that, no complaints about them using the same engine, though. But I do sometimes wonder if I'm one of an apparently small group who really enjoyed the way D2 was presented!


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Originally Posted by Vometia

Yeah, same. Although I didn't actively dislike the turn-based system, which I thought would be the case, it still felt a little awkward and clunky rather than nostalgic, but I guess I was never much of a fan. :P

Other than that, no complaints about them using the same engine, though. But I do sometimes wonder if I'm one of an apparently small group who really enjoyed the way D2 was presented!


I agree with you. I liked the way D2 was presented, I liked Original Sin but i'm not a fan of turn based combat and isometric view games. I would like to see D3 in a 3rd person or 1st person perspective with Dragon flight / combat like D2. With the ability to attack ground targets too - anyone played Drakan? That had perfect dragon combat.


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Originally Posted by Arokh
Originally Posted by Vometia

Yeah, same. Although I didn't actively dislike the turn-based system, which I thought would be the case, it still felt a little awkward and clunky rather than nostalgic, but I guess I was never much of a fan. :P

Other than that, no complaints about them using the same engine, though. But I do sometimes wonder if I'm one of an apparently small group who really enjoyed the way D2 was presented!


I agree with you. I liked the way D2 was presented, I liked Original Sin but i'm not a fan of turn based combat and isometric view games. I would like to see D3 in a 3rd person or 1st person perspective with Dragon flight / combat like D2. With the ability to attack ground targets too - anyone played Drakan? That had perfect dragon combat.

I agree with you, bur not completly. They should improve the dragon combat, but not with the ability to attack ground tragets as dragon, as they'll have no chance against you.(Not every enemie can make ranged attacks)

Larian studios should also make more, and harder enemies. I remember the first time i played Divinity 2 Ego Draconis, i killed all enemies that can be found in-game, i searched every inch of the map looking for enemies, but i didn't find.

They should also improve merchants system, i mean he sells only weapons at your level, althrough you can find better weapons with lower level. Also he refreshes his stucks only when you level up, sometimes you can't go to merchants, so you'll miss a chance to get a good weapon.

Anyway let get back to the subject of the topic, so nobody have an official confirmation from Larian about when will they release it?

Last edited by 12345; 07/12/14 12:02 PM.
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Will be interesting to see who the main protagonist is in D3, if they follow the pattern so far I'm betting it's another new hero type.

But it could be a dual story combining the story and game play of both the Divine one and the Dragon Knight.

I also love D2 and the way it played which surprised me because initially I was disappointed that it wasn't isometric like Div 1.

Might be interesting to see a game with both isometric and 1st person perspectives. Back in the Ultima days I loved how some of the games were isometric in overland and 3D when you get to a dungeon.

Would love to see a game made like that with a modern execution. Will it be a Divinity game? Who knows.

*Edit* All we know so far is that Larian is working on their next project, but no details have been released as of yet.

Last edited by Von_Rotten; 14/12/14 01:17 PM.

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I kinda liked the way that The Witcher and Sacred 2 could do both isometric and 3rd person (maybe even 1st), though my memory being what it is, I don't recall whether the latter was "out of the box" or if it required some configuration shenanigans: I think it may have done with Sacred at least, perhaps both.


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I had hoped at least one of the two new games would be in the vein of Flames of Vengeance. I haven't yet played D:OS, but Div 2/FoV is the Larian game I enjoyed the most after DivDiv.

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After reading the blog post it's looking like Larian's next two games will be in the same 'style' of D:OS one being a Divinity universe game and the other something completley new based on a new IP. Although I enjoyed D:OS I'm not a fan of turn based games and would like to see a sequel to Divinity 2 in 3rd person but my gut feeling is this won't happen. If I were to take a guess the next Divinity game will continue the Divine's story and be an isometric, turn based game.

There was a reply by Lar which implied that they would rather please the 93% who enjoyed D:OS rather than the 7% who want a game like Divinity 2. It would make sense for them as the next game would likley to be more successful in terms of sales.


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The comments was about focusing on what the 93% who liked the game saw as faults with D:OS, not what the 7% who didn't like the game in the first place did.

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Now that I read it again yeah it seems to be the case but my feeling is still that the next divinity game will be isometric, turn based and continue the Damian / Divine story arc. I could be wrong but only time will tell.


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Well, the only thing we can do is waiting.
By the way, Divinity: Ego Draconis was my first RPG I've ever played, but today I've played multiple of them and I must say: It's a shame that D:EG wasn't released like it was in the Making of video. There are a lot of things which looked great to me and maybe we get them in the next game. My wish would be a "Sequel-of-FOV-like" game because I've never played a game before which binds me that much than D:ED / FOV. I think an Isometric view and a turn based combat system wouldn't fit in the time of DV:EG and FOV. In my opinion they rather fit in the time of D:OS and DD. Hopefully the give us in the next game a possibility to craft own things so i can take revenge on Noryfundus :p


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I liked Divinity: Original Sin more then Ego Draconis, but they were both good games. Who knows, now that Larian announced they are working on two games, maybe one is more like Original Sin, the other more like the Dragon Knight Saga. I think they will make other announces soon.

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In the christmas video, they said that they will work further on OS, but are also working on the next game. I hope they will make the sequel of FOV again in 3rp person and without turn based combat... Otherwise i think I will have to program my own Sequel...


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I've read that the engine used to make D:OS is the same engine as for Dragon Comander, so with this engine Larian Studios can make also a 3rd person view as well as a isometric view, so what's the problem ?
Maybe the only problem now is "lack of time", so waiting is now the only thing you can do,
or ... simply play and enjoy a game you like most ! wink

But for the future ... ?
I hope for a game with a long main story plot full of related side quests and other quests and tasks !! And secrets everywhere ... well hidden or just under your foot, but you don't see them because of your damn foot :hihi: !
FOV has nice secrets, I love that part and hope for a sequel with real time combat like DKS, but better ! (like true blocking with a shield: arrows, slashing metal, etc ! )

D:OS I love even more that all other Divnity games together and I hope for a sequel too laugh ...
With Turn Based Combat (really love TB combat!!) and isometric view ... .


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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Originally Posted by Joram
I've read that the engine used to make D:OS is the same engine as for Dragon Comander, so with this engine Larian Studios can make also a 3rd person view as well as a isometric view, so what's the problem ?
Maybe the only problem now is "lack of time", so waiting is now the only thing you can do,
or ... simply play and enjoy a game you like most ! wink

But for the future ... ?
I hope for a game with a long main story plot full of related side quests and other quests and tasks !! And secrets everywhere ... well hidden or just under your foot, but you don't see them because of your damn foot :hihi: !
FOV has nice secrets, I love that part and hope for a sequel with real time combat like DKS, but better ! (like true blocking with a shield: arrows, slashing metal, etc ! )

D:OS I love even more that all other Divnity games together and I hope for a sequel too laugh ...
With Turn Based Combat (really love TB combat!!) and isometric view ... .


LOL OMG secrets everywhere..... yeah I really hope too for divinity 3 can block with shield..............

since Larian already give story for Lucian, I want there is a story too for the hero of Divinity 2 in Divinity 3 (just like Lucian = he is a hero in DD so his story still exist on Divinity 2)

I love Divinity 2 game play, walk and run like that (3rd person), I can see all part my hero body with armor just with move my mouse (front, back and side part), great storyline (yeah such a epic story, sad, cruel and unexpected event, nice jokes (LOL I pure chinese but I like european jokes like divinity 2 because it's simple to understand also it's exist in our daily lives


perhaps some little story for Rhode, yeah I hope Larian explain connection between neddleman and bellegar also for ridiculous willy

I don't push Larian to hurry or rush for Divinity 3, I just hope Larian don't stop only for Divinity 2 + Larian should prepare more better + fix for the bug on Divinity 3

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Oh, yeah, I'd love to see more of those characters too! I feel that Rhode's story is yet to be told, and though I found her ultimately quite annoying, I'd like to at least find out her fate beyond her being a novelty coat stand. And the others, too! Hopefully it'll happen since we've seen Larian explore other characters between games, e.g. Arhu, Jake etc.


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