Larian Banner: Baldur's Gate Patch 9
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Joined: Jul 2014
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It does not make sense that those standing close to battle will always receive XP, while a character fighting in battle has no bearing on whether they receive XP.

I heavily use magic in combat, but when a character is distanced too far from the fight, when an opponent dies, the distanced character does not receive XP, while those that are closer to the opponents do.

The result is often that a caster who did all the work to weaken, and even provide the kill from the effect of their casting (such as burning, poison, etc) gets no XP for it, while those nearby, who often didn't lay a single blow (because the magic handled things, while others were kept out of poison / flame fields), do get XP - for nothing.

XP based on distance from fight is a non-reasoning means to gauge XP earnings, as it typically has the opposite effect as what it is trying to accomplish. In the very least, the eligible distance to receive XP should be significantly increased.

Joined: Mar 2003
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In these cases is the caster still in combat, or are they far enough away to have left it?

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They are still in combat.

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Then AFAIK they should be getting experience. I'll check on that.

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It might just be that the text for XP gain is not showing above characters who are not fully in the screen.

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That could be. It should show in the combat log, though, or if there is a reliable place to reproduce this, you could check the characters' experience before and after combat (if they don't die, they should increase by the same amount).


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