The first version of my Lost Isles module is now available. It's not perfect - there are a few companion-related bugs - but it's mostly complete and playable now. Feel free to leave comments and feedback about the module below. Special thanks to the modding community for helping me pull this together as I'm not much of a programmer

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Steam Download:
http://steamcommunity.com/sharedfiles/filedetails/?id=523994027.NexusMod Download:
www.nexusmods.com/divinityoriginalsin/mods/64/
Lost Isles is a traditional RPG for 1 or 2 players. It's about 2 hours long, with minor replayability factoring in since your choices will alter the fates of some NPCs. The module's main focus is on story, character, and level design, since those are my areas of specialty. The game features two-player co-op mode, companions, 2-6 character parties, dual dialog, and one different scenario for player 1 and player 2.
About me: I've been developing video game modules ever since the release of RPG Maker 2000. In my spare time I'm either writing or gaming. I've worked by myself, in interdisciplinary university groups, and alongside professionals at BioWare. I love small-scale multiplayer roleplaying games like Baldur's Gate and Neverwinter Nights and have been waiting against all odds for a toolset like Aurora to come out again with hopes of creating a small multiplayer role-playing server. If you want to know more about me simply visit my website at RayneSaikoro.com or add me on Steam if you're into game design. GL HF
Trailer:
https://www.youtube.com/watch?v=spgPi_A3Pl0Playthrough:
https://www.youtube.com/watch?v=x6eAR8nx-Qk