I'm glad to see the many improvements implemented in this edition.

My main issues, however, so far relates to the way henchmen works.



First, why were all the level 1 henchmen removed? This is a HUGE dissapointment for those wanting to create a group of 4 heroes from scratch.

Since their existence do not harm anybody in any way, would it be possible to bring them back? Thank you! :)


Second, why do henchmen (level 3 and above) have their staring atribute- values heightened to 6? (the two level 2 henchmen have the normal value of 5)

Main heroes and companion heroes all have their basic starting level of atributes at 5 so giving henchemen a basic value of 6 in all fields have the potential to create HUGE imbalances.

I can only assume this is a bug(?) that will be fixed.


Once again, thank you for a wonderful update to an already good game.

-Hugo