Focus had the patch. However, there was a serious bug fixed in the Steam update earlier today, which could cause performance issues late in the game (running animations for non-lead characters, slow UI response, spell effects delayed or missing [though the casting animation was fine and the cooldown started], etc). This could be triggered, or made worse, when switching map regions, and would eventually start causing a crash on those loading screens.
Unfortunately, since the console patches are also affected by this issue, the fix for it needs to be integrated into the patch, which will then need to be resubmitted to Microsoft and Sony. That will likely push the release into the new year.
Sorry for the additional delay.