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stranger
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OP
stranger
Joined: Feb 2004
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1 more abilities to avoid confrontations some enimies pursue you far to long even when you run and though guards soliders will kill thugs and Orcs and even snakes they won`t kill boars nothing more frustrating than getting into a fight you just can`t win.
2 More editing options on character creation (hair color skin color clothing ect)
3 more variable and closer camera angles eaiser to use look around mode.
3 cheats like god cheats:)
4 Squad team modes.
This game is great a little tweaking could make it Beyond great:)
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Support
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Support
Joined: Mar 2003
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Beyond Divinity will have a selection of hair styles and colours as well as face/body types (not sure about skin colour). Because NPCs are 3D, there is more variety in armour/weapon design, and the changes show up on your character (rather than all large shields looking the same when equipped, for example).
There is "zooming functionality" in BD, though AFAIK how this is implemented has not been described. Backgrounds are 2D, so I assume it will just be a straight zoom, with no rotation or tilt.
It is more likely they will be eliminating cheats found in the Divinity engine than adding some in.
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stranger
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OP
stranger
Joined: Feb 2004
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Beyond Divinity will have a selection of hair styles and colours as well as face/body types (not sure about skin colour). Because NPCs are 3D, there is more variety in armour/weapon design, and the changes show up on your character (rather than all large shields looking the same when equipped, for example).
There is "zooming functionality" in BD, though AFAIK how this is implemented has not been described. Backgrounds are 2D, so I assume it will just be a straight zoom, with no rotation or tilt.
It is more likely they will be eliminating cheats found in the Divinity engine than adding some in. That all sounds pretty cool except the eliminating cheats part oh shucks guess you can`t have everything you want right:)
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veteran
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veteran
Joined: Mar 2003
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Welcome, usainuk!
There are bound to be hacks made for those who do want to cheat! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
I'd like to have seen rotation as well, but I guess I'll have to wait until Divine Divinity 2, or just play more Neverwinter Nights.
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stranger
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stranger
Joined: Feb 2004
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A point and note - it's my opinion, that Dungeon Siege, handled camera movement better than NWN. Not to say; that one is a better game than the other, my opinion is based completely on that - camera - aspect alone. You'll note, NWN requires keyboard commands for some camera options, that in Dungeon Siege - are completely mouse based. Little hassle - everything at one hand's finger tips... so to speak.
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veteran
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veteran
Joined: Mar 2003
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1 more abilities
2 More editing options
3 more variable and closer camera angles
3 cheats
4 Squad team modes.
As a sum, this makes 13 enhancements. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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stranger
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stranger
Joined: Aug 2004
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I would have made more use of the statuetttes. I was completely surprised when, at a large swamp I turned myself into a frog, I couldn't go in. It made such sense to me. There could be places only a cat or spider could get to with some suitable reward depending on how difficult the "find" was.
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old hand
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old hand
Joined: Aug 2004
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There could be places only a cat or spider could get to with some suitable reward depending on how difficult the "find" was. well, so, it should be balanced with places where cats or spiders can't even go...
MG!!! The most infamous member these forums have ever got!
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