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#164508 23/02/04 06:28 PM
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sammy22 Offline OP
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my orignal point is even more overwhelming as the game develops. I felt early on that more exp should be given for solving quests, and having visited versitis (or whatever) and solved 8 quests i still haven;t gone up 1 single level.

I am a little surprised there hasn;t been more talk of this, as the exp is so insignificant it almost makes quests (other than the ones you have to perform to complete the game) meaningless. I really enjoyed the moment when i came across the vampire killer, as it was one of the first set quests, yet was hardly impressed by the exp gained. Ricidiously i under the versitis sewers i actually went up 4 LEVELS, just by fighting the many monsters that are down there.

Is this equal, killing lots of monsters quickly and effortlessly = 4 levels up

Solving 8 quests, some which were significant = 0 levels up, not even close to going up a level


Please I just pray this will be adressed in beyond devinity or the sequel to divinity!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Have you ever heard of the "Experience Bomb" ? If not, then please use the Search Function. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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There are fewer enemies in Beyond Divinity, which are tougher and will require more strategy. That may at least partly effect the experience distribution between fighting and solving quests.

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sammy22 Offline OP
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thanks, i hope it is addressed, because if it is you may be looking at the BEST RPG EVER!!. i;m off to investigate this "experience bomb" which was refered to. I take it you meant searching the forum for "experience bomb" which will bring up relevant information to the point i raised.javascript:void(0)
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History of the mysterious "Experience Bomb". - this is more about bonuses when fighting, though

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experience bomb was a great thing it leveled me quite a few times


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