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So having played now for the better part of 4-6 hours or so, here's the juicy nuggets of gameplay feedback that I've managed to glean while running around with a bucket on my head shouting "I am the Lizard King! PHEAR ME!!"...

How does it look?
It's pretty. Very pretty. And more impressively runs almost as good on my Nvidia 450M laptop as my beefy GTX 980ti desktop PC. Both work fine (admittedly on different settings). The laptop can "handle" Ultra but the framerate is stuttery in areas. Dropping the preset down to Medium solved this for me and it runs smoothly enough. The game seems pretty well optimised. Thumbs up! All three of them!

I have only noticed one small bug - mainly when trying to wear a bucket on my head as a helmet. It ended up with the bucket between my legs and every last hair taken from my scalp.


How does it sound?
Quite frankly, gorgeous. I liked the additon of the various different lead instruments to the background music. Nice touch. I'm usually a gamer who chooses to switch off in-game music at the first opportunity, but in this game, I find myself loathe to do so. The music adds a really nice feel to the game. Perhaps when I get to multiplayer with TS etc this might be a necessity, but until then, play on MacDuff, play on...!


What are the other Characters like?
At the moment, this is hard to say. I quickly managed to form a party of four and get myself up and running - however, my party doesn't say a great deal to me of any interest - and when it comes to making pathway decisions, they all seem to have the exact same options - I would have hoped that when not controlled by a player, they would have at least a rudimentary AI that would make some sort of decision for themselves. In single player, I find myself forcing them to just agree with whatever decision I had made before.

In terms of skillsets, I'm slightly surprised to not discover any decent fighter / melee class (other than the scoundrel) for my party. I scoured the whole area, but no joy there. I don't mind, since my party is good on the DPS output, but a tank would really help in some fights.


So what about fighting then?
As expected, the combat in this game so far is awesome and even more fun when you have to make tactical decisions to survive stronger encounters. *Minor Spoiler alert* - in one fight with some particularly irksome guards, they were picking my party apart with their ranged atacks and I couldn't get near them in time... until I had the epiphany to create a huge smokescreen in front of my guys to force the opponents to attack instead of sitting back. Luvverly!


And Scoundrels? Are they viable yet? (After being so puny in DOS1)
Well, that's still a little hard to say at present, but I WILL say that their backstab and straight up dps output has impoved drammatically. They are fun (albeit still a little dull) with what they can do, but I'm not convinced a fighter wouldn't still be much more useful in your party.

And Rangers? Are they...?
No... just... no.
Don't....



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Had a ranger in my party in D:OS EE. Dealt more damage than anyone else in the party (including the 2 Mages).

Haven't tested this in D:OS2 yet.

I should also point out I'm really keen for some companion AI, but I expect this is coming as we've yet to see the Love & Hate system.

Last edited by Ayvah; 16/09/16 09:32 AM.
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old hand
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"In terms of skillsets, I'm slightly surprised to not discover any decent fighter / melee class (other than the scoundrel) for my party. I scoured the whole area, but no joy there. I don't mind, since my party is good on the DPS output, but a tank would really help in some fights."

This is funny because the VERY first available person for your team is a melee class character.

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The whole party dialogue thing is being added later I believe, but I too would very much love this if Larian took their time to develop it well.

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Not true. The very first person I came across was Lohse (sp?), who is a mage...


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The Red Prince is a melee.
Of course if you picked the Red Prince yourself... yeah.

(I did, but I also made him a melee. So far he's definitely the weaker point of the team. Cripple makes him useless and while all others have 2x attack due to him having to run he's always down to 1. Hopefully Pawn talent fixes this in the future fights though)

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Yeah, I picked the Red Prince - but I made him an Inquisitor. Heh!


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Originally Posted by Scorpyon
Not true. The very first person I came across was Lohse (sp?), who is a mage...


If you didn't pick the Red Prince you can find him down by the water before you reach Fort Joy.

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Can you please tell me what setting you used on your laptop?

Mine is an Asus N550 with Nvidia 750m, and I hope I can play decently.


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